This sounds interesting, but as I said, I can easily dredge up a mouse, thats
one thing I actually have plenty of.
At 03:28 p.m. 1/03/2006, you wrote:
>i have never used a mouse to control a game to play it, but if you make a game
>i suggest allowing keyboard support or also support for joystick/gamepad. i
>recently got a gamepad and thats why i recommend it
>
>joseph weakland
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> ----- Original Message -----
> From: Che
> To: [email protected]
> Sent: Monday, February 20, 2006 3:38 PM
> Subject: audyssey: Rail Racer survey
>
>
> Hi all,
> I am currently working on a new racing game which uses a combination of
>the mouse and keyboard to control your vehicle.
> The mouse is used like an accelerator pedal, so you push up for more
>acceleration, pull back for less, and you shift with the left and right
>mouse buttons.
> The name of the game is Rail Racer, and as the name implies, you are
>racing along a single rail against your opponents on their own rails, kind
>of like a multi track roller coaster.
> To turn through track curves, you hold down the D key on your keyboard to
>deactivate your vertical stabilizers, so you can lean your racer with the
>mouse. The skill here comes in properly timing your lean so you enter the
>turn with the right amount of lean, and exit the turn as you straighten up,
>the better your timing, the higher your speed out of the turn.
> I bring up these examples of control to get players' feedback on using the
>mouse.
> What are your thoughts on using the mouse as a controller? Would you
>rather have keyboard control, or the option for keyboard control?
> Personally, I really like piloting the racer with the mouse, I feel like I
>am in more control of the vehicle, and it is therefore more fun.
> Anyhow, I need the communities opinion on this, so let me know what ya
>think, good, bad or indifferent.
> Also, to those that have offered their services as beta testers, I
>appreciate the offers, and will be getting back to you as I near beta stage.
> Thanks,
> Che
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