Hi Joseph,
  A two button mouse is all you will need.
  Also, full joystick and game pad control will be included, though there 
are several commands you will have to use the keyboard for, such as hitting 
f for fuel, s for speed and the like.  The keyboard functions are mapped so 
a single hand will have access to all controls without having to move your 
hand.  This will work for right or left handed folks.
  As to your question about being ejected from the game, I'm not exactly 
sure what you mean.  The game captures the mouse completely, so you don't 
have to worry about accidentally clicking on another window if that was your 
question.
  Later,
  Che

----- Original Message ----- 
From: "Joseph Weakland" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, March 06, 2006 9:27 AM
Subject: Re: audyssey: RailRacer call for testers


> would the game support handheld gamepad controls? if so i'd probably use 
> it or keyboard control. i have never used a mouse for game control before 
> and i have only a 2 button mouse. and what would prevent mouse from 
> ejecting you out of game when using it?
>
> joseph weakland
> email/msn messenger:
> [EMAIL PROTECTED]
> (all outgoing email scanned by avast)
>  ----- Original Message ----- 
>  From:   Che
>  To: [email protected]
>  Sent: Monday, March 06, 2006 9:20 AM
>  Subject: audyssey: RailRacer call for   testers
>
>
>  Ok kids, those of you looking for a fresh game won't   have to wait much
> longer.
>  Rail Racer will be in beta stage   hopefully in a few weeks, and I think
> folks will dig what they   hear.
>  This is a racing game set in a future when most of the Earth's 
> inhabitants
> are blind, and Rail Racing is the primary source of   entertainment.
>  Using your mouse to control your racer, you will   compete on a variety 
> of
> tracks, leaning into the curves, smoothly shifting   gears and 
> accelerating to
> produce the best lap times.
>    Additionally, you will have to disengage your driving wheels and fire 
> your
> jump jets to launch your racer over obstacles on the rail. If your jump
> timing is off you will lose precious seconds , or worse, damage your 
> racer.
>  You will have to monitor your vehicle systems, and pit for   repairs and
> fuel as necessary.  Your racer computer as well as your   pit crew will 
> keep
> you informed about the performance of all systems, as   well as your pit 
> stop
> needs.  For instance, you might decide to forgo   repairs and limp through 
> the
> race if only a few laps remain to save the   repair time in the pits.
>  It is all up to you.
>  These are   the features that are locked down at this point, others,
> including force   feedback steering wheel control and keyboard control 
> will be
> integrated   before full release.
>  At this point, the game is in alpha stage, and   I need three or four
> testers to see how the driving system works on   various computer setups. 
> The
> testers will require a mouse to   drive.
>  If you are interested in being a tester, email me and tell me   why you
> would make a good team member of the Rail Racer crew.  As   well, if any
> developers out there have worked with beta testers in the   past and have
> reccomendations for individuals, please let me   know.
>  I think you are really gonna dig this one.  I have spent   hours playing
> with the driving system, trying to get my lap times down,   and I can tell
> you, it is quite challenging to get into a smooth driving   rhythm.
>  I will be setting up a new website for the game in the next   week, and 
> will
> update the list when it is ready for public   consumption.
>  At this point, I am wide open to suggestions for the   game from the
> community, so if you have any ideas you might like to see   incorporated, 
> let
> us know here on the list.  If the concept would add   to the fun of the 
> game,
> I will try my best to include it.  I want   this to be a game from one of 
> us,
> for all of us.
>  I look forward   to hearing from you.
>  Che Martin - Developer of Rail Racer
>    [EMAIL PROTECTED]
>
>
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