Hi David,
You are limited to a maximum of 20 moves. it is enough to play the game, 
get some good battles going, but not enough to actually have a complete 
victory over the enemy races. In short you can do everything, but beat 
the demo. Which is the reason to buy it so you can win. Grin.



david wrote:
> Would you tell us what's in the beta of stfc? Like demo limitations and
> such.
> ----- Original Message -----
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, March 08, 2006 8:26 PM
> Subject: audyssey: USA Games Update.
>
>
> >
> > USA Games
> >
> > Update
> >
> > 3/8/2006
> >
> >
> > Hello fellow gamers,
> > We have some very good news. As of today March 8, 2006 we have finally
> > come in to possession of the Alchemy game source code and account
> > records. This means probably tomorrow we can begin work on Raceway,
> > Montezuma's Revenge, and start to get the account records in to our own
> > order system which wasn't ready for this level of use quite yet.
> > Although, we now have the source in hand it will take some time to get
> > up-to-speed with the way Montezuma's Revenge and raceway were written.
> > For starts Monty is written in Visual Basic 6 which is a language I
> > once used quite allot, but haven't used in about 3 years. A time  when I
> > began using C# and Visual Basic .NET instead. So obviously it may take
> > some getting use to using the older VB language again, and DirectX 8
> > instead of 9. That doesn't include just reading all the notes, figure
> > out how to use the engine tools, etc... In other words learn how he
> > wrote the game, and go from there.
> > As for Raceway it appears to be between two different writes. Some of
> > the game is in Visual Basic 6, but James let me know he was converting
> > it all over to VB .NET so he could take advantage of DirectX 9 and
> > better joystick and game controller support with force feedback. It will
> > take some time to complete the work James started with the convert let
> > alone debug, and make a demo of it.
> > We do have all of Alchemy's and ESP's sales records for Raceway and
> > Montezuma's Revenge, but we are having some problems on our end. Tonight
> > when attempting to install Office 2000 I found out that the disk either
> > has a finger print is scratched. In either case I am not able to get MS
> > Access 2000 on my main computer, and until I figure out how to handle
> > this I can't do much with the records Although, James did supply us with
> > text copies as well, but will be much harder to sort for someones info.
> > Finally, we would like to let everyone know that STFC 1.0 public beta
> > has been packaged, and uploaded to the web server. The only thing that
> > needs to be done is finish updating the USA Games site, and get a
> > downloads page up for it. We hope to have that up by the end of the
> > week, but I am not saying for sure it will be there. Just that I 
> hope to.
> >
> >
> >
> >
> >
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> >
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> >
> >
> >
> >
>
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>
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