Sheesh. When I actually get a chance to do so I will be putting an unlocked version on the secure private ftp server for you to download. Well, at least a patch that unlocks the demo.
shaun everiss wrote: > How will the private testers get their reg info for this version or > whatever the full game is to test? > Will the private server be updated or do we get it emailed. > At 10:21 p.m. 9/03/2006, you wrote: > >Hi Shaun, > >No, the private server has not been updated. if you want to grab STFC > >1.0 beta you will have to uninstall all prier versions of STFC, download > >the latest version from the link I e-mailed to the list last night, and > >install the latest version. > > > > > > shaun everiss wrote: > >> tom does this mean the private beta server is updated? > >> Thanks > >> At 03:26 p.m. 9/03/2006, you wrote: > >> > >> >USA Games > >> > > >> >Update > >> > > >> >3/8/2006 > >> > > >> > > >> >Hello fellow gamers, > >> >We have some very good news. As of today March 8, 2006 we have finally > >> >come in to possession of the Alchemy game source code and account > >> >records. This means probably tomorrow we can begin work on Raceway, > >> >Montezuma's Revenge, and start to get the account records in to > our own > >> >order system which wasn't ready for this level of use quite yet. > >> >Although, we now have the source in hand it will take some time to get > >> >up-to-speed with the way Montezuma's Revenge and raceway were written. > >> > For starts Monty is written in Visual Basic 6 which is a language I > >> >once used quite allot, but haven't used in about 3 years. A time > when I > >> >began using C# and Visual Basic .NET instead. So obviously it may take > >> >some getting use to using the older VB language again, and DirectX 8 > >> >instead of 9. That doesn't include just reading all the notes, figure > >> >out how to use the engine tools, etc... In other words learn how he > >> >wrote the game, and go from there. > >> >As for Raceway it appears to be between two different writes. Some of > >> >the game is in Visual Basic 6, but James let me know he was converting > >> >it all over to VB .NET so he could take advantage of DirectX 9 and > >> >better joystick and game controller support with force feedback. > It will > >> >take some time to complete the work James started with the convert let > >> >alone debug, and make a demo of it. > >> >We do have all of Alchemy's and ESP's sales records for Raceway and > >> >Montezuma's Revenge, but we are having some problems on our end. > Tonight > >> >when attempting to install Office 2000 I found out that the disk > either > >> >has a finger print is scratched. In either case I am not able to > get MS > >> >Access 2000 on my main computer, and until I figure out how to handle > >> >this I can't do much with the records Although, James did supply > us with > >> >text copies as well, but will be much harder to sort for someones > info. > >> >Finally, we would like to let everyone know that STFC 1.0 public beta > >> >has been packaged, and uploaded to the web server. The only thing that > >> >needs to be done is finish updating the USA Games site, and get a > >> >downloads page up for it. We hope to have that up by the end of the > >> >week, but I am not saying for sure it will be there. Just that I > hope to. > >> > > >> > > >> > > >> > > >> > > >> >to leave send a blank Email to: > [EMAIL PROTECTED] > >> >You can contact the list owners/moderators by Emailing > >> [EMAIL PROTECTED] > >> >to go nomail send a blank message to: > [EMAIL PROTECTED] > >> >change "nomail" to "normal" to resume messages. > >> >Yahoo! Groups Links > >> > > >> > > >> > > >> > > >> > >> > >> > >> > >> to leave send a blank Email to: [EMAIL PROTECTED] > >> You can contact the list owners/moderators by Emailing > >> [EMAIL PROTECTED] > >> to go nomail send a blank message to: > [EMAIL PROTECTED] > >> change "nomail" to "normal" to resume messages. > >> > >> > >> > >> SPONSORED LINKS > >> Visually impaired product > >> > <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=32D8ViodYCQCHZRAQW_Dcw > > <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=32D8ViodYCQCHZRAQW_Dcw>> > > > >> Visually impaired > >> > <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=CRPp-U2ltP1KDAoanb0meg > > <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=CRPp-U2ltP1KDAoanb0meg>> > > > >> Computer game design schools > >> > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=rVtw3G6goDjfY_FlbVVOSA > > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=rVtw3G6goDjfY_FlbVVOSA>> > > > >> > >> Computer games > >> > <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=TmlTsFNaSS8WT-4Xkf9MkA > > <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=TmlTsFNaSS8WT-4Xkf9MkA>> > > > >> Computer game magazine > >> > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=i6e-oum-orl_adJG7d3MGQ > > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=i6e-oum-orl_adJG7d3MGQ>> > > > >> Computer game magazine subscription > >> > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine+subscription&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=EO7SYaf5OUbcYz0e7H1VJQ > > <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine+subscription&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=EO7SYaf5OUbcYz0e7H1VJQ>> > > > >> > >> > >> > >> > ------------------------------------------------------------------------ > >> YAHOO! 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