Hi, this is a cool idea, Phil. Instead of multi-perspective, as James said this feature will have to go because of some problems with programming the sound system or so, it will be multi-character. *smile* Anyway, if you are going to include a male character too, what about redoing his voice as well? The one James used for Smith in MB and kept in Monty makes me almost cry. *smile* Just my thoughts, Lukas ----- Original Message ----- From: "Phil Vlasak" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, March 11, 2006 10:46 PM Subject: Re: -=Spam=- Re: audyssey: New Monty Trailor.
> Hi Tom,. > Yes, a male or female question in the main menu could set a variable to > one > or the other set of voices. > Would that be too hard to do? > I guess it depends on how many files you changed. > Phil > > > ----- Original Message ----- > From: "michael feir" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Saturday, March 11, 2006 1:52 PM > Subject: -=Spam=- Re: audyssey: New Monty Trailor. > > >> Personally, I'd like the option to keep James's original male character >> sounds. I find the female ones somewhat overdone. The rest of the trailer >> sounds good though. >> Michael Feir >> Creator and former Editor of Audyssey Magazine >> 1996-2004 >> E-mail: [EMAIL PROTECTED] >> >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Saturday, March 11, 2006 12:16 PM >> Subject: Re: audyssey: New Monty Trailor. >> >> >>> Hi Charles, >>> How much money do you want to pay me to answer that question? Just >>> kidding. Grin. >>> In actuality the trailer is not a specific level. It is like a movie >>> trailer where the best sequences are collected together to give the end >>> user a over all impression this game is cool. Look I can swing off of >>> ropes, fight evil skulls, spiders, and snakes. Climb a ladder, and jump >>> over acid pits, etc. >>> As we all know Monty like all games has it's slow times where you >>> explore rooms that are empty or just grabbing a key or something. That >>> is ok during game play, but no fun if you wan to capture someones >>> imagination. So I picked sequences like the acid pits. I have more than >>> once missed the jump and the new character, Angela Smith,, screams her >>> pretty head off as she is boiled in acid.So it can be pretty intense >>> jumping over those pits. >>> >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> -- >>> No virus found in this incoming message. >>> Checked by AVG Free Edition. >>> Version: 7.1.375 / Virus Database: 268.2.1/279 - Release Date: >>> 10/03/2006 >>> >>> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > __________ Informace od NOD32 1.1439 (20060311) __________ > > Tato zprava byla proverena antivirovym systemem NOD32. > http://www.nod32.cz > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
