OF course, that was just an idea. Hey, you say you just found the effects 
somewhere? Then that's cool. They are really high-quality and sound 
perfectly cool for the game, at least to me.
Lukas
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, March 11, 2006 11:52 PM
Subject: Re: -=Spam=- Re: audyssey: New Monty Trailor.


> Hi,
> Well, the multiperspective feature is cool, but there is allot of 3D
> buffers open to give the game the quality of effects it has. I imagine
> that is pretty taxing on the hardware, or at least some hardware.
> As for redoing the male character you don't ask for much do you? Grin.
> Actually, it took me about three days to come up with the effects for
> Angela, and I felt they were high quality for what they were. I could
> likely find some male character ones as well, but it isn't a top
> priority unless I get a flood of e-mails asking for Joe to be back.
>
>
>
>
> Neo wrote:
>> Hi,
>> this is a cool idea, Phil. Instead of multi-perspective, as James said
>> this
>> feature will have to go because of some problems with programming the
>> sound
>> system or so, it will be multi-character. *smile*
>> Anyway, if you are going to include a male character too, what about
>> redoing
>> his voice as well? The one James used for Smith in MB and kept in Monty
>> makes me almost cry. *smile*
>> Just my thoughts,
>> Lukas
>
>
>
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