Is Davy subscribed to this list? I would send him a separate E-mail about it, but I feel there's no need if he already read it.
----- Original Message ----- From: "Joseph Weakland" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, March 11, 2006 11:48 AM Subject: Re: audyssey: force feedback not so forceful > well folks to contact davy loots directly regarding topspeed issues ETC if > you wish his email is > [EMAIL PROTECTED] > HTH > > joseph weakland > email/msn messenger: > [EMAIL PROTECTED] > (all outgoing email scanned by avast) > ----- Original Message ----- > From: Raul A. Gallegos > To: [email protected] > Sent: Saturday, March 11, 2006 10:16 AM > Subject: Re: audyssey: force feedback not so forceful > > > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Hi David. I totally agree with the circuit problem of Top Speed. It > would be nice to hear cars passing you up as they go for further laps if > you are slower than they are. > > Another bug is that the multiple player options seem to hang the client > if the server locks up or the person hosting decides to disconnect and > not tell anyone. In some cases the client finally disconnects, but other > times I have to end task. > > As for the force feedback though, on my xp-pro system here I drive with > the Logitech Force Feedback mono racing wheel and I get great force > feedback. > > > David Lant said the following on Sat, Mar 11, 2006 at 12:38:17PM -0000: >> That's good. I'm hoping that the Playing in the Dark people will also >> upgrade to DX9, as it really sucks not being able to get any force >> feedback >> with a steering wheel in Top Speed. >> >> There are also other bugs in Top Speed 2, like the best time not taking >> account of the number of laps, and the fact that the tracks are not >> really >> circuits but continuous extensions of the same course. I.e. if you sit >> on >> the start line and wait, you won't be passed by a single car, yet you >> will >> hear the announcements of all the other cars finishing the race. > > > - -- > No one becomes depraved in a moment. > -- Decimus Junius Juvenalis > Raul A. Gallegos ... IliwSsmc > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.2.7 (GNU/Linux) > > iD8DBQFEEvfsqqqqyw8Or2IRAs/lAJ9+/v1ry89fl8FVZXdsCF5eZPqVngCfYW7s > 2BIF501QL79W4cLmqn4q5KE= > =Izfb > -----END PGP SIGNATURE----- > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > > > > SPONSORED LINKS > Visually impaired product Visually > impaired Computer game design schools Computer > games Computer game magazine Computer game > magazine subscription > > --------------------------------- > YAHOO! GROUPS LINKS > > > Visit your group "blindgamers" on the web. > > To unsubscribe from this group, send an email to: > [EMAIL PROTECTED] > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > > > > > --------------------------------- > Relax. Yahoo! Mail virus scanning helps detect nasty viruses! > > [Non-text portions of this message have been removed] > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
