Hey Allan, well if I can understand programming, then anyone can do it 
*laugh*. Could you explain the turnstyle gaming to me? I am not sure I have 
ever heard of it before. To answer a sort of query you had, I am basing this 
game on Buffy the Vampire Slayer. That is one of my favorite TV shows, and 
thought it would be a cool game to play for blind peeps. I know there are at 
least 1 game out there for sighted people related to Buffy the Vampire 
Slayer, and thought it would be good for a "blind" version of this game. So 
that is what I am basing my game upon, whether or not I can write it is the 
other question. I know it will probably take a while to write me being the 
only one writing the game, but that is less money out to other people in the 
long run. I just hope that someone will buy the game after it is done, so 
that I wouldn't have waisted my time*laugh*
BEAN
----- Original Message ----- 
From: "allan thompson" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, March 21, 2006 12:53 PM
Subject: Re: audyssey: suggestions for feucher games


> Hi Richard,
> White Wolf is a table top rpg system that has been famous for it's
> supernatural themed games like Vampire, werewolf and others. Vampire is 
> it's
> flagship game and I asked  about it thinking you knew about it. Since you
> haven't heard about it, then you are basing your game on something else. 
> No
> problem, I was just curious.
> Nothing wrong with real time. Almost everyone here on the list I think
> prefers it over more traditional turn based  old school war and rpg games.
> Since I am an old fogey, I seem to be one of the few that would like to 
> see
> a turn based rpg come into  the community eventually, but I am patient.
> Something or someone will turn up and make one.
>
> On a side note: I tried to  figure out this whole programming thing, but
> honestly, I lack the  brains for it. For whatever reason , none of it 
> makes
> even the slightest bit of sense to me. So I am really glad to see someone
> come along to produce games.
>
> thanks,
> allan
> The truth will set you free...
> Jesus of Nazareth  33 AD
> ----- Original Message ----- 
> From: "Richard Bennett" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, March 21, 2006 10:05 AM
> Subject: Re: audyssey: suggestions for feucher games
>
>
>> can I ask you a question, what is White Wolf? I've never heard of this. I
>> am
>> thinking of real-time combat, but I will fully decide when I begin to
>> actually write the code, ya know which ever sounds better, then that is
>> what
>> t will be, lol.
>> BEAN
>> ----- Original Message ----- 
>> From: "allan thompson" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Tuesday, March 21, 2006 9:23 AM
>> Subject: Re: audyssey: suggestions for feucher games
>>
>>
>>> Hi Richard,
>>> Sounds great. The rpg niche in the blind community is still wide open 
>>> and
>>> could use some   of those kind of games.
>>> If you don't mind, can I ask if the game you have planned is based on
>>> white
>>> wolf? In addition,  have you considered what kind of combat style it 
>>> will
>>> be, such as turn based compared to  real time?
>>> thanks for the  info,
>>> allan
>>>
>>> The truth will set you free...
>>> Jesus of Nazareth  33 AD
>>> ----- Original Message ----- 
>>> From: "Richard Bennett" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Tuesday, March 21, 2006 9:10 AM
>>> Subject: Re: audyssey: suggestions for feucher games
>>>
>>>
>>>> Actually Allan, I had thought of a RPG(role-playing) and thought that'd
>>>> be
>>>> really cool. Well at least the vampire game would be that way. I have
>>>> begun
>>>> to write the pseudocode for that game, and am about 1/10th of the way 
>>>> to
>>>> finishing it lol. I am hopefully almost through with the classes, but 
>>>> am
>>>> not
>>>> sure yet. I will go back and read over it again to make sure before I
>>>> move
>>>> on to the rest of the game.
>>>> BEAN
>>>> ----- Original Message ----- 
>>>> From: "allan thompson" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Tuesday, March 21, 2006 9:04 AM
>>>> Subject: Re: audyssey: suggestions for feucher games
>>>>
>>>>
>>>>> Hi Richard,
>>>>> Have you given any thought on what your bounty hunter and vampire game
>>>>> types
>>>>> will be like: for example First person shooter, Role playing game, 
>>>>> text
>>>>> adventure?
>>>>> Just interested in what you had in mind.
>>>>> thanks,
>>>>> allan
>>>>> The truth will set you free...
>>>>> Jesus of Nazareth  33 AD
>>>>> ----- Original Message ----- 
>>>>> From: "Richard Bennett" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Tuesday, March 21, 2006 7:42 AM
>>>>> Subject: Re: audyssey: suggestions for feucher games
>>>>>
>>>>>
>>>>>> Hey Ivan, since I am going to develop games for the blind, I have 2
>>>>>> ideas
>>>>>> in
>>>>>> my head right now. Neither is a flight similation game though. My 2
>>>>>> ideas(whether or not I can write them) are:
>>>>>> 1) a Bounty Hunter game and
>>>>>> 2)a vampire game
>>>>>> Those are going to be my first 2 games that I am going to create in
>>>>>> the
>>>>>> future(don't know how near though), but they are going to be created.
>>>>>> BEAN
>>>>>> ----- Original Message ----- 
>>>>>> From: "mvfegund" <[EMAIL PROTECTED]>
>>>>>> To: "blindgamers" <[email protected]>
>>>>>> Cc: <[EMAIL PROTECTED]>
>>>>>> Sent: Monday, March 20, 2006 9:42 PM
>>>>>> Subject: audyssey: suggestions for feucher games
>>>>>>
>>>>>>
>>>>>>> Hello all. The following are my opinions, take them or leave  them.
>>>>>>> I wood like to have a flight sim game. I have not seen any like 
>>>>>>> this,
>>>>>>> and
>>>>>>> wood like one. I don't  think that treck  2000 wood count, since you
>>>>>>> don't
>>>>>>> rilly  fly  anything. I can't wait till Fill Vloisacs knew Cops game
>>>>>>> comes
>>>>>>> out, since  I think that is the only cops game for the blind out
>>>>>>> there
>>>>>>> for
>>>>>>> windows.
>>>>>>> Well, that's all fore now, let yall  know if I come up with more.
>>>>>>> Ivan
>>>>>>>
>>>>>>>
>>>>>>>
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>>>>>>>
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
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>
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