On Fri, Nov 12, 2021 at 5:33 PM 'Ajay Rahatekar' via blink-dev <
blink-dev@chromium.org> wrote:

> Contact emails
>
> hongc...@chromium.org, ajayrahate...@google.com
>
> Explainer
>
> N/A - the specification (W3C Recommendation) is already published.
>

Regardless, could you add a few sentences explaining what use cases the
feature targets and how developers are expected to use it?


>
> Specification
>
> https://www.w3.org/TR/webaudio/#dom-audiocontext-outputlatency
>
> Summary
>
> AudioContext.outputLatency property is the estimation in seconds of audio
> output latency.
>
> Technically, this is the interval between the time the UA requests the
> host system to play a buffer and the time at which the first sample in the
> buffer is actually processed by the audio output device. For devices such
> as speakers or headphones that produce an acoustic signal, this latter time
> refers to the time when a sample’s sound is produced.
>
>
> Blink component
>
> Blink>WebAudio
> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebAudio>
>
> TAG review
>
> Completed: Web Audio API specification is W3C Recommendation.
>

Link to the TAG review?


>
> TAG review status
>
> Completed: Web Audio API specification is W3C Recommendation.
>
> Risks
>
> There is a risk of the feature being used for fingerprinting. However 
> outputLatency
> is the buffer size of the platform-provided audio callback, so the value is
> inherently platform-specific. That said, the majority of the platform audio
> buffer size is widely known. (MacOS = 128 frames, Windows = 10ms, Android =
> 96 frames, etc)
>
> This feature  does not expose more than what you can query/infer from the
> UA string.
>

Would that exposure map cleanly to UA-Platform
<https://wicg.github.io/ua-client-hints/#sec-ch-ua-platform>, which is
considered low-entropy and exposed by default? Or would it add more than
that?

/cc +Mike Taylor <miketa...@chromium.org>

>
> Interoperability and Compatibility
>
> Gecko: Shipped/Shipping
>

Link?


>
> WebKit: No signal
>

Have we reached out? https://bit.ly/blink-signals


>
> Web developers: Positive (
> https://github.com/WebAudio/web-audio-api/issues/12)
>
> Other signals: A WebCodecs demo application needs this feature.
>
>
> Is this feature fully tested by web-platform-tests
> <https://chromium.googlesource.com/chromium/src/+/master/docs/testing/web_platform_tests.md>
> ?
>
> No - this property represents a platform-provided output latency value of
> a selected audio device. It does not work properly without an actual audio
> device.
>

I'm guessing it is tested using browser tests or unit tests without an
audio device, right?
Have y'all filed bugs against WPT to enable testing it similarly?


> Flag name
>
> N/A
>
> Requires code in //chrome?
>
> False
>
> Tracking bug
>
> http://crbug.com/785409
>
> Launch bug
>
> http://crbug.com/1258109
>
> Estimated milestones
>
> 98
>
>
> Link to entry on the Chrome Platform Status
>
> https://chromestatus.com/feature/5682265146261504
>
> This intent message was generated by Chrome Platform Status
> <https://www.chromestatus.com/>.
>
>
> --
> Ajay Rahatekar | Technical Program Manager | ajayrahate...@google.com |
> 650-797-1279 <(650)%20650-797-1279>
>
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> .
>

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