On 11/15/21 1:47 AM, Yoav Weiss wrote:
On Fri, Nov 12, 2021 at 5:33 PM 'Ajay Rahatekar' via blink-dev <blink-dev@chromium.org> wrote:


            TAG review status

    Completed: Web Audio API specification is W3C Recommendation.


            Risks

    There is a risk of the feature being used for fingerprinting.
    However outputLatency is the buffer size of the platform-provided
    audio callback, so the value is inherently platform-specific. That
    said, the majority of the platform audio buffer size is widely
    known. (MacOS = 128 frames, Windows = 10ms, Android = 96 frames, etc)


    This featureĀ  does not expose more than what you can query/infer
    from the UA string.


Would that exposure map cleanly to UA-Platform <https://wicg.github.io/ua-client-hints/#sec-ch-ua-platform>, which is considered low-entropy and exposed by default? Or would it add more than that?

/cc +Mike Taylor <mailto:miketa...@chromium.org>

Looking at https://www.w3.org/TR/webaudio/#dom-audiocontext-outputlatency, it states that it depends on the platform _and_ the hardware output device. If I use an app using outputLatency with speaker A, then switch to speaker B, will the outputLatency remain the same?

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