Contact emails
alcoo...@chromium.org

Explainer
https://github.com/immersive-web/depth-sensing/blob/main/explainer.md


Specification
https://immersive-web.github.io/depth-sensing


Design docs

https://docs.google.com/document/d/1Nx3hCHqq8UZ6E1nxctmkr6BBQKwf3AgIai7WVsQ_nUM/edit?usp=sharing


Summary

Exposes several new mechanisms to customize the behavior of the depth sensing 
feature within a WebXR session, with the goal of improving the performance of 
the generation or consumption of the depth buffer. The key mechanisms exposed 
are: the ability to request the raw or smooth depth buffer, the ability to 
request that the runtime stop or resume providing the depth buffer, and the 
ability to expose a depth buffer that does not align with the user's view 
exactly, so that the user agent does not need to perform unnecessary 
re-projections every frame.



Blink component
Blink>WebXR


TAG review
Cumulatively there are three changes represented by this feature. All of which 
are small, cannot really feasibly be done in a different way and went through 
multiple rounds of cross-vendor discussion in the Immersive Web Working Group. 
Several of them have already been implemented by Meta, who have begun updating 
several of the well-known libraries (eg THREE.js) to consume this new API 
shape. Great care was taken to ensure that existing users of the API can also 
continue to use the API as it was originally launched with zero impact from 
these new features. They purely provide additive performance improvements to 
the pages.


TAG review status
Not applicable


Risks




Interoperability and Compatibility

These features have been designed to work in a backwards compatible way. Sites 
have to explicitly opt-in to receive any of this new behavior.


Gecko: Defer (https://github.com/mozilla/standards-positions/issues/487)

WebKit: No signal 
(https://lists.webkit.org/pipermail/webkit-dev/2021-February/031695.html)

Web developers: Strongly positive Many of these changes have been asked for by 
other developers

Other signals: Feature changes were developed in collaboration with Meta in the 
Immersive Web Working Group to address their needs as well.


WebView application risks

Does this intent deprecate or change behavior of existing APIs, such that it 
has potentially high risk for Android WebView-based applications?

None




Debuggability

None



Will this feature be supported on all six Blink platforms (Windows, Mac, Linux, 
ChromeOS, Android, and Android WebView)?
No


Is this feature fully tested by web-platform-tests?
Yes
https://wpt.fyi/results/webxr/depth-sensing?label=experimental&label=master&aligned



Flag name on about://flags
webxr-depth-performance


Finch feature name
WebXRDepthPerformance


Rollout plan
Will ship enabled for all users


Requires code in //chrome?
False


Tracking bug
https://bugs.chromium.org/410607163


Availability expectation
Due to hardware restrictions certain features may only be available on Chrome 
for the Forseeable future, but the rest are either already implemented or 
should be implemented relatively soon by Meta.


Adoption expectation
THREE.js has already received updates for some of these features, and I have 
had developers explicitly ask for the rest of the features.


Sample links

https://immersive-web.github.io/webxr-samples/layers-samples/proj-multiview-occlusion.html
https://immersive-web.github.io/webxr-samples/proposals/phone-ar-depth-gpu.html
https://immersive-web.github.io/webxr-samples/proposals/phone-ar-depth.html


Estimated milestones


Shipping on Android 139




Anticipated spec changes

Open questions about a feature may be a source of future web compat or interop 
issues. Please list open issues (eg links to known github issues in the project 
for the feature specification) whose resolution may introduce web 
compat/interop risk (eg, changing to naming or structure of the API in a 
non-backward-compatible way).
None


Link to entry on the Chrome Platform Status
https://chromestatus.com/feature/5074096916004864?gate=5204438167584768


Links to previous Intent discussions
Intent to Prototype: 
https://groups.google.com/a/chromium.org/d/msgid/blink-dev/67fd96b4.170a0220.424d3.03b0.GAE%40google.com



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