Hey Syed, Sorry for the slow reply. Dan noticed this Intent from the mailing list, but also that it wasn't flagged in the API OWNERS review queue in chromestatus; perhaps because it didn't link to the feature?:
https://chromestatus.com/feature/5113656292540416?gate=6110241444986880 Jason: do you happen to know why that might have happened in this instance? As for the content of the intent, I'm very excited to see IAMF coming to the web platform; thank you for making it happen. I'm a little confused that the Status entry doesn't flag that we won't be able to deliver this feature to Chrome for iOS, given that we're limited by Quicktime there, which doesn't have IAMF IIRC? Also, it's a bit surprising that we don't have any understanding of web developer interest noted. Presumably there are partners and publishers that are interested in this work. Are we able to either identify them, or have them weigh in here or in GitHub as potential adopters? Adding new formats to the web is an expensive thing to try to unwind, so it would be good to be sure this will be adopted if/when launched. Best, Alex On Wednesday, August 5, 2026 at 2:00:24 PM UTC-7 [email protected] wrote: > Contact emails > > [email protected], [email protected] > > Explainer > > https://github.com/SyedAbuTalib/iamf-explainer/blob/main/explainer.md > > Specification > > https://aomediacodec.github.io/iamf/latest-approved.html > > Design docs > > > https://docs.google.com/document/d/1G4Km3hxEnXonvgiZo7got_DWIatBrpYbyzk3yIpaV6A/edit?usp=sharing&resourcekey=0-rS2fUcQM7tcKNDoQmk7Tmg > > Summary > > Adds support for decoding and playing back the Immersive Audio Model and > Formats (IAMF) container within HTML media elements via Media Source > Extensions (MSE). IAMF is an open, royalty-free spatial audio format that > supports channel-based, scene-based, and object-based audio presentations. > Supporting this standard allows web developers to deliver consistent, > immersive 3D audio experiences across different devices without relying on > proprietary formats or managing complex discrete audio channel routing in > JavaScript. > > Blink component > > Blink>Media>Audio > <https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EMedia%3EAudio%22> > > Web Feature ID > > Missing feature > > Motivation > > Currently, delivering high-quality, immersive 3D audio on the web relies > heavily on proprietary formats (like Dolby Atmos) or complex custom > JavaScript audio rendering. IAMF provides a standardized, royalty-free > container that allows web developers to deliver rich, consistent spatial > audio experiences across devices for use cases like gaming, AR/VR, and > streaming media. Adding IAMF support to Chromium's media pipeline aligns > with the open web ecosystem and ensures a baseline for spatial audio > interoperability. > > Risks > > Interoperability and Compatibility > > Low interoperability risk. IAMF is an open, royalty-free spatial audio > format maintained by AOMedia. Initial support in Chromium focuses on IAMF > streams backed by the Opus codec in MP4 containers delivered via Media > Source Extensions (MSE). Support can be detected by existing web APIs such > as canPlayType or media capabilities. > > Gecko: No signal, > https://github.com/mozilla/standards-positions/issues/1437 > > WebKit: No signal, > https://github.com/WebKit/standards-positions/issues/700 > > Web developers: No signals, N/A > > Other signals: Strong interest from external partners. > > Debuggability > > Exposed via chrome://media-internals and DevTools Media panel. > > Will this feature be supported on all six Blink platforms (Windows, Mac, > Linux, Chrome OS, Android, and Android WebView)? > > Yes > > Supported on all platforms where Chromium media audio decoding is > supported. > > Is this feature fully tested by web-platform-tests > <https://chromium.googlesource.com/chromium/src/+/master/docs/testing/web_platform_tests.md> > ? > > > https://github.com/web-platform-tests/wpt/blob/master/media-source/mediasource-iamf-playback.html > > > https://wpt.fyi/results/media-source/mediasource-iamf-playback.html?label=experimental&label=master&aligned > > Flag name on chrome://flags > > None > > Finch feature name > > IamfAudioDecoding > > Requires code in //chrome? > > False > > Tracking bug > > https://crbug.com/535279329 > > Estimated milestones > > Shipping on desktop 153 > > Shipping on Android 153 > > Shipping on WebView 153 > > Requesting approval to ship? > > Yes. > > -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/b9efe4ea-bb79-4894-a62e-e81918e28a44n%40chromium.org.
