Thanks for clarifying, Corentin. LGTM3.

On Wednesday, September 23, 2026 at 8:06:03 AM UTC-7 Vladimir Levin wrote:

> LGTM2. I think you already filled out the Adoption gate, but can you also 
> request review (or NA) for it as well
>
> On Wednesday, September 23, 2026 at 10:59:26 AM UTC-4 Rick Byers wrote:
>
>> Seems like a minor (low-risk) but valuable change to me. LGTM1
>>
>> On Mon, Sep 21, 2026 at 1:21 PM 'Corentin Wallez' via blink-dev <
>> [email protected]> wrote:
>>
>>> Hey Alex,
>>>
>>> Correct! It would improve the compression fidelity of these formats (so 
>>> only the loss from the format is there, not the loss from resizing), which 
>>> will allow uses in more places, resulting in GPU memory gains. (most 
>>> commonly 4x, up to 16x).
>>>
>>> Cheers,
>>>
>>> Corentin
>>>
>>> On Mon, Sep 21, 2026 at 8:48 PM Alex Russell <[email protected]> 
>>> wrote:
>>>
>>>> Hey Corentin,
>>>>
>>>> For those of us who are not in the WebGPU head-space all day, is it 
>>>> fair to summarize this feature as improving memory use and compression 
>>>> fidelity for certain GPU image formats?
>>>>
>>>> Best,
>>>>
>>>> Alex
>>>>
>>>> On Friday, September 18, 2026 at 9:43:05 AM UTC-7 Chromestatus wrote:
>>>>
>>>>> *Contact emails*
>>>>> [email protected]
>>>>>
>>>>> *Explainer*
>>>>>
>>>>> https://gpuweb.github.io/gpuweb/#dom-gpufeaturename-texture-compression-unaligned
>>>>>
>>>>> *Specification*
>>>>>
>>>>> https://gpuweb.github.io/gpuweb/#dom-gpufeaturename-texture-compression-unaligned
>>>>>  
>>>>>
>>>>> *Summary*
>>>>> Compressed texture (using the BC, ETC or ASTC formats) in unextended 
>>>>> WebGPU must have a size that's a multiple of the block size (4x4 or up to 
>>>>> 12x12). This is very constraining when compressing arbitrary images as a 
>>>>> resizing step must happen which looses high-frequency information. Most 
>>>>> hardware supports compressed textures with partial blocks at the border 
>>>>> such that the textures can have any size, removing this issue. 
>>>>>
>>>>> *Blink component*
>>>>> Blink>WebGPU 
>>>>> <https://issues.chromium.org/issues?q=customfield1222907:%22Blink%3EWebGPU%22>
>>>>>
>>>>> *Web Feature ID*
>>>>> webgpu <https://webstatus.dev/features/webgpu> 
>>>>>
>>>>> *Motivation*
>>>>> Compressed texture (using the BC, ETC or ASTC formats) in unextended 
>>>>> WebGPU must have a size that's a multiple of the block size (4x4 or up to 
>>>>> 12x12). This is very constraining when compressing arbitrary images as a 
>>>>> resizing step must happen which looses high-frequency information. Most 
>>>>> hardware supports compressed textures with partial blocks at the border 
>>>>> such that the textures can have any size, removing this issue. 
>>>>>
>>>>> *Initial public proposal*
>>>>> https://github.com/gpuweb/gpuweb/issues/2006
>>>>>
>>>>> *TAG review*
>>>>> *No information provided* 
>>>>>
>>>>> *TAG review status*
>>>>> Not applicable
>>>>>
>>>>> *Goals for experimentation*
>>>>> None 
>>>>>
>>>>> *Risks*
>>>>>
>>>>>
>>>>> *Interoperability and Compatibility*
>>>>> This feature has been approved in W3C GPU for the Web WG meetings 
>>>>> including participants from Safari and Firefox. 
>>>>>
>>>>> *Gecko*: No signal (https://github.com/gpuweb/gpuweb/pull/6312) 
>>>>> Implementation 
>>>>> is ongoing https://github.com/gfx-rs/wgpu/pull/10247 Feedback 
>>>>> indicated via WebGPU standardization process.
>>>>>
>>>>> *WebKit*: Positive (https://github.com/gpuweb/gpuweb/pull/6312) 
>>>>> Specification 
>>>>> approval constitutes a positive signal, per 
>>>>> https://github.com/WebKit/standards-positions/issues/294#issuecomment-1877411933
>>>>>
>>>>> *Web developers*: Positive (
>>>>> https://github.com/gpuweb/gpuweb/issues/2006#issuecomment-2910632703) 
>>>>> Bevy, 
>>>>> Unity, Spark.js positive about this feature.
>>>>>
>>>>> *Other signals*:
>>>>>
>>>>> *WebView application risks*
>>>>>
>>>>> Does this intent deprecate or change behavior of existing APIs, such 
>>>>> that it has potentially high risk for Android WebView-based applications? 
>>>>> *No information provided* 
>>>>>
>>>>>
>>>>> *Debuggability*
>>>>> *No information provided* 
>>>>>
>>>>> *Will this feature be supported on all six Blink platforms (Windows, 
>>>>> Mac, Linux, ChromeOS, Android, and Android WebView)?*
>>>>> Yes 
>>>>> All platforms have support, where hardware support is available. 
>>>>>
>>>>> *Is this feature fully tested by web-platform-tests 
>>>>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>?*
>>>>> Yes 
>>>>> WebGPU/WGSL have a conformance test suite (
>>>>> https://github.com/gpuweb/cts) that is regularly pulled into Chromium 
>>>>> and part of the testing of Dawn/Tint in Chromium. While the CTS can be 
>>>>> embedded in WPT, the WebGPU team opted to keep it separate in Chromium 
>>>>> testing to use a customized harness for robustness and performance.
>>>>>
>>>>> *Flag name on about://flags*
>>>>> *No information provided* 
>>>>>
>>>>> *Finch feature name*
>>>>> WebGPUEnabledEnabledToggles 
>>>>>
>>>>> *Rollout plan*
>>>>> Will ship enabled for all users
>>>>>
>>>>> *Requires code in //chrome?*
>>>>> False
>>>>>
>>>>> *Tracking bug*
>>>>> https://crbug.com/528245806
>>>>>
>>>>> *Estimated milestones*
>>>>>
>>>>> No milestones specified
>>>>>
>>>>>
>>>>> *Anticipated spec changes*
>>>>>
>>>>> Open questions about a feature may be a source of future web compat or 
>>>>> interop issues. Please list open issues (e.g. links to known github 
>>>>> issues 
>>>>> in the project for the feature specification) whose resolution may 
>>>>> introduce web compat/interop risk (e.g., changing to naming or structure 
>>>>> of 
>>>>> the API in a non-backward-compatible way). 
>>>>> *No information provided*
>>>>>
>>>>> *Link to entry on the Chrome Platform Status*
>>>>> https://chromestatus.com/feature/5080544005193728?gate=6068538249969664
>>>>>
>>>>> This intent message was generated by Chrome Platform Status 
>>>>> <https://chromestatus.com>. 
>>>>>
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>>> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNNnCVe5QWrHFrsjbUjcyYFiR5ZbhqB38bj27RCm4k_wZA%40mail.gmail.com?utm_medium=email&utm_source=footer>
>>> .
>>>
>>

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