On Mon, Nov 11, 2002 at 09:07:40AM -0500, David Abrahams wrote: > In this system, we use term "serialization" to mean a system where > the current state of group of objects can be stored to a permanent > medium that may outlast the current program execution. At any later > time an equivalent group of objects can be restored from the > permanent medium. It is the goal of this system to permit this > facility to be included in any C++ program with a minimium of > additional effort.
This description seems to indicate that the serialization library is not intended for other uses of serialization than giving an object lifetime beyond that of the program. For instance, serializing an object as a step in preparing it to be transferred to another computer in a distributed program. Is this true, or am I interpreting the text in a too narrow-minded way? -- Mattias Flodin <[EMAIL PROTECTED]> - http://www.cs.umu.se/~flodin/ Room NADV 102 Department of Computing Science Umeå University S-901 87 Umeå, Sweden -- During the Middle Ages, probably one of the biggest mistakes was not putting on your armor because you were "just going down to the corner." -- Jack Handy _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost