> typedef std::list< boost::container<listbox,
> boost::gui::fast_signals> > 
> mylistbox;


As for the signals.
GUI objects generate events.  What is the best design
for it? Should the events handlers be executed
asynchronously in the context of some internal thread
or should they be something like a message pump?
In the first case we'd have to make sure that the
whole boost::gui is thread safe.

Eugene


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