David B. Held wrote: [...]
> To bring a bit of sobering reality to the project, I would suggest > picking a simple, even trivial target project (like displaying some > trivial dialog box). This is exactly what I wanted first: a project based on portable rectangles, windows, stylish frames, menus, fonts & events. Thanks for confirming. > Then create enough of a framework to make it > work on Win32 and X (whichever X interface/toolkit you like best). > Maybe seeing the code required to do that, and trying out different > approaches will give you a better idea of how to formulate your > interface. It should be small enough so that you can write two or > three different versions using the major conflicting design tradeoffs. > Obviously, you won't be able to generalize all the properties of the > resulting library, but maybe you'll get a healthy respect for some > of the issues involved. Obviously this is going to cut some jobs if it works efficiently :| Philippe _______________________________________________ Unsubscribe & other changes: http://lists.boost.org/mailman/listinfo.cgi/boost