On Thu, Apr 27, 2006 at 08:44:20PM +0200, Øystein Johansen wrote:
> Hi,
> 
> I've made a patch that use gdk_pixbuf to read the 3d board textures,
> instead of the LoadDIBTexture routines. It should simplify a bit.
> 
> However.... I've not commited this code to the cvs yet, since I'm
> experiencing some crashes here.
> 
> Can anyone test this patch, and see if it works. If it doesn't please
> find the bugs :-o
> 
> -Øystein

This line in misc3d.c

free(bits); /* Release loaded image data */

causes a double free on start up here on linux.

Christian.


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