On Tue, 18 Sep 2012, Joseph Heled wrote:

Just in case you are unaware of it, my code does not reflect gnubg
playing ability per-se, since it uses its own cube decision code.
Move selection is similar, but not identical either. Nobody ever
really compared the two approaches.

Regarding cube decisions, you have reminded it repeatedly, but I wasn't aware for the checker play.

Also, just out of curiosity, why do you think 1M is statistically significant?

1M is nothing special besides a round number, but 50.19% is about 4 standard deviations above 50%, isn't it ?

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