Some days I am sorry I created the python interface. I will get over it tomorrow.
-Joseph On Mon, 29 Jan 2024 at 16:14, MK <playbg-...@yahoo.com> wrote: > On 1/28/2024 4:29 PM, Joseph Heled wrote: > > > I hope you realize you will need hundreds of thousands > > of games, millions maybe, to get statistical significance. > > Okay, well, let's try to have a rational conversation > about this. (I won't quote the entire previous post.) > > How many hundreds of thousands or millions of games > have you guys ran to determine that the current cube > strategy adopted by all bots and humans (except me), > is indeed the best strategy? > > None. Zero. You all believe it "myth-ematically". > (Ha! Aren't I the "monster punster"..? :) > > BTW: It's never too late and there is a fairly easy > way of doing this, and won't take long if done in a > spot checking manner for starters. Let me know if > you guys would want to do it and dare the outcome. > > Still, I don't mind your asking from me something that > you all haven't asked from yourselves. I'll be glad to > run a hundred thousand games for starters (and more if > needed later). But before I do that, we need to agree > on certain things. > > 1- Will you trust my results? Probably not. Nobody in > the past openly said that they trusted the results of > my previous experiments. That's why I'm always urging > you guys to run your own tests and sharing my scripts. > > 2- You and preferably a "statistically significant" ;) > number of credible members of the BG community have to > commit beforehand to what kind of results will convince > you all that the current "cube skill theory" is bogus. > > If such a self-destructive mutant cube strategy in this > script wins 5% against GnuBG World-Class, for example, > will it be enough to convince you all? Maybe 10%? More? > You have to name it and commit to it before I start. > > I have older spare CPU's that I can run 24/7 for this. > But alternatively and preferably for more reasons than > one, several of you can run shorter sessions concurrently > and accummulate several hundreds of thousands, if not > millions, of games in a matter of a few days, with your > own results that you can trust. > > How about it guys...?? > > BTW: this not the only mutant cube experiment I have in > mind but let's start with this one from the very bottom. > > MK > >