Some days I am sorry I created the python interface. I will get over it
tomorrow.

-Joseph



On Mon, 29 Jan 2024 at 16:14, MK <playbg-...@yahoo.com> wrote:

> On 1/28/2024 4:29 PM, Joseph Heled wrote:
>
> > I hope you realize you will need hundreds of thousands
> > of games, millions maybe, to get statistical significance.
>
> Okay, well, let's try to have a rational conversation
> about this. (I won't quote the entire previous post.)
>
> How many hundreds of thousands or millions of games
> have you guys ran to determine that the current cube
> strategy adopted by all bots and humans (except me),
> is indeed the best strategy?
>
> None. Zero. You all believe it "myth-ematically".
> (Ha! Aren't I the "monster punster"..? :)
>
> BTW: It's never too late and there is a fairly easy
> way of doing this, and won't take long if done in a
> spot checking manner for starters. Let me know if
> you guys would want to do it and dare the outcome.
>
> Still, I don't mind your asking from me something that
> you all haven't asked from yourselves. I'll be glad to
> run a hundred thousand games for starters (and more if
> needed later). But before I do that, we need to agree
> on certain things.
>
> 1- Will you trust my results? Probably not. Nobody in
> the past openly said that they trusted the results of
> my previous experiments. That's why I'm always urging
> you guys to run your own tests and sharing my scripts.
>
> 2- You and preferably a "statistically significant" ;)
> number of credible members of the BG community have to
> commit beforehand to what kind of results will convince
> you all that the current "cube skill theory" is bogus.
>
> If such a self-destructive mutant cube strategy in this
> script wins 5% against GnuBG World-Class, for example,
> will it be enough to convince you all? Maybe 10%? More?
> You have to name it and commit to it before I start.
>
> I have older spare CPU's that I can run 24/7 for this.
> But alternatively and preferably for more reasons than
> one, several of you can run shorter sessions concurrently
> and accummulate several hundreds of thousands, if not
> millions, of games in a matter of a few days, with your
> own results that you can trust.
>
> How about it guys...??
>
> BTW: this not the only mutant cube experiment I have in
> mind but let's start with this one from the very bottom.
>
> MK
>
>

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