Julian Seward writes: > Perhaps your FPU is in a non-standard rounding or precision mode? > I've played a lot of games fine-tuning Valgrind's FP emulation on > GSL, and have seen similar failures (not necessarily these particular > failures) as a result of messing with such settings.
A good point, but I think it would fail on tests in other directories as well in that case. Even setting the FPU in single precision I can't get such a large error, so I tend to suspect a bug in the Mingw compiler. -- Brian Gough Network Theory Ltd, Publishing Free Software Manuals --- http://www.network-theory.co.uk/ _______________________________________________ Bug-gsl mailing list [email protected] http://lists.gnu.org/mailman/listinfo/bug-gsl
