Isn't TCP a standardized protocol where if it hits any firewall that it has to be handled the same way?
Firewall in question is the packaged Firewall with Windows (XP and Vista). Just using the Winsock library. Everything is C++. I saw a piece in one of my books on DirectX about GUIDs being a parameter to a packet that's about to be sent. --- On Thu, 7/16/09, Tyler Littlefield <[email protected]> wrote: From: Tyler Littlefield <[email protected]> Subject: Re: [c-prog] Question: Having a program recognize a GUID To: [email protected] Date: Thursday, July 16, 2009, 11:24 PM you might start off by telling us what libs, platform, and firewall your using; that would help out a bit. ----- Original Message ----- From: Michael E White To: [email protected] Sent: Wednesday, July 15, 2009 11:22 PM Subject: [c-prog] Question: Having a program recognize a GUID Hello everyone, I'm a fairly new programmer-in-training. I'm writing the code for a Client/Server application. I'm trying to research how to get a Firewall to recognize an inbound packet from the client application. I'm using C++ (yes I know, there's newer languages, but speed is important). If anyone can point me to a tutorial, or is willing to show me an example, I would appreciate it. I've already tried setting the Firewall settings to recognize the Client Program. But that still didn't allow the packets through. So, I deduced that I've got to get the Firewall to be able to recognize the packets themselves. Am I on the right path here? Best regards, Michael [Non-text portions of this message have been removed] ------------------------------------ To unsubscribe, send a blank message to <mailto:[email protected]>.Yahoo! Groups Links [Non-text portions of this message have been removed]
