--- In [email protected], "Jimmy Johnson" <boxer...@...> wrote:
>
> 
> static void inline_F2022_28290 (EIF_POINTER arg1, EIF_POINTER arg2)
> {
>   HGLRC *hRC;

So hRC is just a pointer, which is not initialised (could be pointing 
anywhere)...

>   *hRC = wglCreateContext (*hDC);

...and here you store something at where it is pointing, which probably causes 
the crash.

My guess is that it should be:

   HGLRC hRC; /* not a pointer */
   :
   hRC = wglCreateContext (*hDC);
   wglMakeCurrent (*hDC, hRC);


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