Ethan Quach wrote:
> Sarah,
> 
> 1.4.a Can you clarify whether or not we're discovering
> UFS instances of Solaris? Or does the lack of
> specification imply UFS and ZFS?
> 
> 1.7 Same comment as above really.
> 
> 1.6 and 2.9 I don't recall. Are these requirements
> meant to satisfy usage by libbe, or to express
> functionality provided by libbe?
> 
> thanks,
> -ethan
> 
> 
> 
> Sarah Jelinek wrote:
>> Please review and provide comments by COB Wed, 6/17.
>>
>> thanks,
>> sarah
>> ****
>>
>>> Hi All,
>>>
>>> I have posted a set of requirements defined for the Caiman unified 
>>> engine. They are located at:
>>>
>>> http://opensolaris.org/os/project/caiman/CUD/cud_req.txt
>>>
>>> There are some more details that need to be added, specifically with 
>>> regard to observability requirements. A lot of that depends on the 
>>> consumers of the unified engine. Along with the error handling section.
>>>
>>> Please review and send comments.
>>>
>>> Regards,
>>> sarah
>>>
>>>
>>> _______________________________________________
>>> caiman-discuss mailing list
>>> caiman-discuss at opensolaris.org
>>> http://mail.opensolaris.org/mailman/listinfo/caiman-discuss
>>
>> _______________________________________________
>> caiman-discuss mailing list
>> caiman-discuss at opensolaris.org
>> http://mail.opensolaris.org/mailman/listinfo/caiman-discuss
> _______________________________________________
> caiman-discuss mailing list
> caiman-discuss at opensolaris.org
> http://mail.opensolaris.org/mailman/listinfo/caiman-discuss


JJV Item 1:
-----------
5. Must provide support for development and testing.

Should support for remote access be called out here? For example both 
the GUI and AI provide a mechanism to enable SSH to aid in testing and 
diagnoses. Should providing this type of hook be a requirement of the 
engine?


or would this fall under #7?

JJV Item 2:
-----------

  9. Must provide a way for consumers to specify an override for any of 
the functional pieces provided by the installation engine.


Sorry but I'm just a bit confused as to what this point means.

Is the intent to allow users to provide there own plug-n-play mechanism 
to provide a specific engine function?

I think this should be more specific. What are all of the functional 
pieces provided by the engine we expect to allow users to override?

Thanks! Joe









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