On Sep 16, 2011, at 12:51 PM, Chip Hedler wrote: > (Bizarre aside: anyone remember Second Life? Wouldn't it be cool if you > could program avatars to do dance moves and have a virtual contra dance, or > test dance sequences? Actually, forget that! It's totally against what I > value about real dancing! )
I sent the following e-mail to the MWSD caller's list on April 1, 2010... Begin forwarded message: > From: Clark Baker <cmba...@tiac.net> > Date: April 1, 2010 12:37:41 AM EDT > To: sd-call...@all8.com > Subject: Square Dancing in Second Life > > With the box office success of Avatar, you may be interested in my > experiences taking square dancing to Second Life. In this virtual world, > users (residents) can interact with each other through avatars. Residents > can explore, meet other residents, socialize, participate in individual and > group activities, and create and trade virtual property and services with one > another, or travel throughout the world. > > Second Life has an internal currency, the Linden dollar (L$). L$ can be used > to buy, sell, rent or trade land or goods and services with other users. L$ > can be purchased using US Dollars and other currencies on the LindeX exchange > provided by Linden Lab, independent brokers or other resident users. > > I put two and two together and created a square dance hall and offer square > dance lessons. People pay in L$ but I have made enough to make more teaching > dancing in Second Life than at some dances in the real world! I know that > some of you are going to say that teaching square dancing in virtual reality > doesn't count, and that the computer users should meet and interact with real > people. However, I believe that they are square dancing, and any kind of > square dancing is better than nothing. > > Let us know what you think. -- Clark Baker, Belmont, MA cmba...@tiac.net