Hi Guys,

Thanks for your replies.  As you predicted, the app runs correctly if
called by the console version of ccnet.

What are the downsides to not running as a service?  I don't really
have time to refactor the tool to not open its GUI when running in
batch mode :(

On Aug 29, 1:01 pm, "Ruben Willems" <[EMAIL PROTECTED]> wrote:
> Hi
>
> are you running CCNet as as service?
> if so, try running it as console first and see if this works.
>
> with kind regards
> Ruben Willems
>
> On Fri, Aug 29, 2008 at 1:26 PM, seffyroff <[EMAIL PROTECTED]> wrote:
>
> > As part of one of my projects build process I need to call a 3D tool
> > which opens and converts files listed in a script passed to it.  As
> > part of this process it opens a Direct3D window, which displays the
> > interface of the tool and some progress bars.
>
> > In the days before ccnet I had a batch file that executed the tool
> > with the commandline parameter, and off it will go.
>
> > I've set up an Executable block to do the same thing as the batch
> > file, and it isn't working.  The tool crashes when it starts.
> > Attaching to it with a debugger suggests that it is unable to create a
> > video driver to display the Direct3D window.
>
> > Is there something special about the execution environment ccnet's
> > <exec> task block runs apps in?  Does it somehow not have access to
> > Windows XP's normal array of standard I/O such as access to DirectX?
> > I've searched around to see if the particular method ccnet uses has
> > any peculiarities but my google-fu powers appear to be weak.

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