On 05/24/2016 09:29 PM, Chuck Guzis wrote:
On 05/24/2016 07:05 PM, Jon Elson wrote:

And the 360/25 had all writeable control store.  The control store
was just the top 16 KB of main core memory!  To change emulators,
restore from a microprogram crash, etc. you loaded the emulator from
a card deck!
Yes, a neat little machine, not at all like the brain-dead model 20.
Too bad that it came along much later--it would have been fun to fool with.

For sure! The 360/30 was an 8 BIT machine, 8-bit memory, 8-bit data paths, etc. Really hobbled the performance, and restricted the peripherals that could be attached. The models /22 and /25 had 16-bit memory and data paths.

Jon

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