On 2021-03-07 23:00, Paul Koning wrote:


On Mar 5, 2021, at 9:02 PM, Johnny Billquist <b...@softjar.se> wrote:

On 2021-03-06 02:33, Paul Koning wrote:
...

I would have liked better comms.  The USART has such a tiny FIFO that you can't 
run it at higher than 9600 bps even with the J-11 CPU.  At least not with RSTS; 
perhaps a lighter weight OS can do better.  The printer port is worse, that one 
can't run DDCMP reliably at more than 4800 bps.  I normally run DDCMP on the 
PC3XC, which is a 4-line serial card that uses two dual UART chips (2681?) with 
reasonable FIFO.

Hmm. I'm pretty sure I was running my -380 with the printer port for DDCMP on 
HECnet for a while, and at 9600 bps.

DDCMP runs fairly well on RSTS with the printer port at 9600, but I get some 
overruns.  My guess is that the terminal driver (which is front ending the 
DDCMP machinery) isn't as lightweight as the equivalent on RSX.  Or do you 
bypass the terminal driver and get a separate comms-specific driver for this 
case?

I realized I might have spoken too soon. There is also a comm port, and now I'm unsure if DECnet isn't running over that one actually. Anyway, in RSX, when running DDCMP on the serial port, DECnet has its own device driver. So not talking through any terminal device driver, which have all kind of features and capabilities expected for a terminal line.

Same with normal RSX, which is why you have to dedicate the whole controller to either DECnet or TT. You can't mix.

But with P/OS, you are not using the console port as such. That's all on the 
graphics side.
But unless I'm confused, that's the same port. The printer port just can also 
be the console port, if you short pins 8-9, right? Except it won't fully work 
the same as the DL11, since interrupts work differently. But polled I/O will 
work the same.
But I would expect the speed characteristics to be the same for the console as 
for the printer port.

Correct, printer and console are actually the same thing.  If you use the 
console cable (pin 8 connected to 9) then that materializes a DL11-like CSR set 
at 177560.  Yes, with polled I/O such as the ODT microcode uses that works just 
like a real DL11, but for interrupts it's different.  In RSTS, either way that 
port becomes a terminal port.

RSTS does have support for the graphics module, in "glass TTY" mode within the 
initialization code and full VT220 emulation in RSTS proper.  Well, except for blink 
mode, and no bold in 132 column mode.

Well, in P/OS you do have the option of also play graphics, and do different resolutions. But the "terminal" handling for it have similar limitations. I think blink isn't working the same as in a VT100, nor is reverse (if I remember correctly). And of course, smooth scrolling do not work you you don't scroll the whole screen, since the hardware isn't capable, and doing it in software would be way too slow.

There was even a window system available, which sortof reminds of Windows before 3.1. Played a little with it. It works, but it's a bit limited. But from the pure graphics point of view, it's nice.

  Johnny

--
Johnny Billquist                  || "I'm on a bus
                                  ||  on a psychedelic trip
email: b...@softjar.se             ||  Reading murder books
pdp is alive!                     ||  tryin' to stay hip" - B. Idol

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