35 years ago I got tasked to write a simple expert system in Turbo Prolog 
because I was familiar with Turbo Pascal.  The goal was an application to 
assist new members of the help desk.  I have vague recollections of having to 
define rules to evaluate answers to simple questions.  What I remember seems 
far removed from what I know of modern AI implementations.

 - Rod

> On Feb 24, 2024, at 3:36 PM, Just Kant via cctalk <cctalk@classiccmp.org> 
> wrote:
> 
> Has anyone used it or something contemporaneous?
> Is it at all applicable to any degree to today's approach to AI/machine 
> learning tasks? I would like to perhaps eventually create a game, probably 
> not chess, lilely something simpler. The old expert system modeling paradigm 
> seems to have largely if not entirely fallen out of favor. From what I'm 
> reading though TP seems to be geared for that.

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