Hi,

As far as I understand, the molecule 'c1ccccc1' has 6 aromatic bonds,
while 'C1=CC=CC=C1' has three double bonds, and three single bonds. I
know that they are the same in some sense, but as far as the CDK is
concerned, they are different.

That said, both will be drawn with a circle in the center if the
renderer model has setShowAromaticity=true. I don't think there is a
way to show aromatic circles AND the double bonds in aromatic
systems...

gilleain

On Tue, May 26, 2009 at 3:53 PM, sebi <[email protected]> wrote:
> Hi
>
> Again, I have a question regarding the new renderer.
>
> Is it possible to draw an aromatic ring from a smiles like "c1ccccc1"
> with double bonds in Kekule style? I can't get it to work, only when I
> explicit say "C1=CC=CC=C1".
> I use the SmilesParser to build the molecule and pass it to the
> renderer, code as in the earlier mail.
> When I use HueckelAromaticityDetector, it says true on both formula.
>
> Greetings
> Sebastian
>
> On Sam, 2009-05-23 at 12:32 +0200, sebi wrote:
>> Hi
>>
>> 1) It's not really important. But people (end-users) are used to a
>> convention how molecules are drawn. Just noticed that the old code was
>> 'ugly' too, compared to what PubChem does. Anyway..
>>
>> 2) Your code works fine. I didn't see that method. I think I need some
>> coffee :)
>>
>> Thanks for the fast answer.
>>
>> Sebastian
>>
>>
>> On Sam, 2009-05-23 at 11:05 +0100, gilleain torrance wrote:
>> > Hi,
>> >
>> > 1) Yes, that's something that does have to be fixed - things like
>> > sterols and cyclopentane will look odd upside-down.
>> > 2) I hadn't thought of users accidentally using the Visitor
>> > setRendererModel method; that won't work. What happens in the code you
>> > post is that the renderer over-writes the model you are setting in the
>> > visitor, and your settings are lost. Better to do:
>> >
>> > model = renderer.getRenderer2DModel
>> > model.setAtomColorer Color::CPKAtomColors.new
>> > ...
>> >
>> > that way, you only use the model that the renderer has.
>> >
>> > gilleain
>> >
>> > On Sat, May 23, 2009 at 10:40 AM, sebi <[email protected]> wrote:
>> > > Hi
>> > >
>> > > I switched to the jchempaint-primary branch and it works well now. But I
>> > > have two questions.
>> > >
>> > > 1) The pictures are flipped vertical compared to the old code and I
>> > > couldn't find a method to flip it back. Not so important, just
>> > > wondering.
>> > >
>> > > 2) I tried to make settings to the RendererModel, but without result.
>> > > I'd like to change the bond width and more important, I'd like to use
>> > > the CPKAtomColors. Not sure if I'm doing right, so here's my code. (It's
>> > > Ruby with Java classes)
>> > >
>> > > -------------------------------------------------------------------
>> > > def self.draw( molecule, width, height )
>> > >  # prepare molecule
>> > >  sdg = Layout::StructureDiagramGenerator.new
>> > >  sdg.setMolecule molecule
>> > >  sdg.generateCoordinates
>> > >  mol = sdg.getMolecule
>> > >
>> > >  # prepare image
>> > >  area = Java::Awt::Rectangle.new width, height
>> > >  img = Java::Awt::Image::BufferedImage.new width, height,
>> > >  Java::Awt::Image::BufferedImage.TYPE_INT_RGB
>> > >  g2d = img.createGraphics
>> > >  g2d.setColor Java::Awt::Color.WHITE
>> > >  g2d.fillRect 0, 0, width, height
>> > >
>> > >  # prepare renderer
>> > >  generators = Java::Util::ArrayList.new
>> > >  generators.add Generators::BasicBondGenerator.new
>> > >  generators.add Generators::BasicAtomGenerator.new
>> > >  font = Font::AWTFontManager.new
>> > >  renderer = Renderer.new generators, font
>> > >  visitor = Visitor::AWTDrawVisitor.new g2d
>> > >
>> > >  # the lines below have no effect ???
>> > >  model = RendererModel.new
>> > >  model.setAtomColorer Color::CPKAtomColors.new
>> > >  model.setForeColor Java::Awt::Color.GREEN
>> > >  visitor.setRendererModel model
>> > >
>> > >  # paint
>> > >  renderer.paintMolecule mol, visitor, area, true
>> > >  img
>> > > end
>> > > -------------------------------------------------------------
>> > >
>> > > On Sam, 2009-05-23 at 09:33 +0200, Egon Willighagen wrote:
>> > >> Yes, I removed it, and the rendering code should have had to be
>> > >> removed from 1.2.0 already, but I forgot this. Release 1.2.3 'Don't
>> > >> use this Renderer' release will be made asap, but was slightly delayed
>> > >> by panic in the Bioclipse camp.
>> > >>
>> > >> Egon
>> > >>
>> > >
>> > > A note somewhere would have been useful,
>> > > but you guys are nice and quick with answers :)
>> > >
>> > > Sebastian
>> > >
>> > >
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