Sandvine (producers of deep-packet-inspection and filtering equipment) have released a report on total (American) bandwidth usage:
http://www.multichannel.com/article/CA6572401.html?nid=4262 Here's the numbers boiled down: Peer-to-peer file sharing 43.5% Web browsing 27.3% Streaming media 14.8% VPN 5.9% Newsgroups 5.6% Online games 1.4% Voice over IP 0.2% Now Sandvine (who has a vested interest in convincing people that P2P is killing Internet performance) may not be the best source of information, but giving them the benefit of the doubt these are really interesting numbers. I assumed that USENet would make a stronger showing (and still assume that it does outside the US) but am very suprised at the anemic showing of online games (there's no detail, but I assume that this includes the consoles as well as PC, but not HTTP game traffic). Neat stuff. Jim Davis ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Adobe® ColdFusion® 8 software 8 is the most important and dramatic release to date Get the Free Trial http://ad.doubleclick.net/clk;203748912;27390454;j Archive: http://www.houseoffusion.com/groups/CF-Community/message.cfm/messageid:262604 Subscription: http://www.houseoffusion.com/groups/CF-Community/subscribe.cfm Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5