Couldn't you change your starting point in the mod to the spot you want to
test?


Phillip Broussard
http://www.fillworks.com/
http://www.loungeroyale.com/

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Decoder Ring (http://www.loungeroyale.com/experiences/coderring/)


----- Original Message -----
From: "Angel Stewart" <[EMAIL PROTECTED]>
To: "CF-Community" <[EMAIL PROTECTED]>
Sent: Thursday, September 12, 2002 10:51 AM
Subject: Neverwniter Nights


> If I am testing a module, and I update an instance of an item, or I Add
> an item...and it is at a specific point and I want to test it in game at
> that point...how do I do it?
>
> I have a games saved at this point where the character has already done
> certain things they need to, but I need to know what effect changing an
> item property is going to have.
>
> Do I have to play through the game up till this point to see the effect?
>
> How can I load froma save game to test a newly made change to a module??
> :-\
>
> Anyone got this far in module design? ^_^
>
> -Gel
>
> 
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