There are a number of games where the AI doesn't seem to think correctly

I have C&C Generals, and one of the easiest ways to win, is just destroy
the enemy supply vehicles, it isn't smart enough to build more.

> -----Original Message-----
> From: jon hall [mailto:[EMAIL PROTECTED]
> Sent: Monday, March 03, 2003 10:23 AM
> To: CF-Community
> Subject: Re: moo3
> 
> I hated the game the first 3 or 4 times I tried it, then I figured out
> a few things, and I played it for about 10 hours till I had to go to
> work this morning :)
> You have to obsolete any of the ships you don't want the ai to build,
> and you need to always have at least one of each type of spy
> unassigned. After I got those figured out, I was able to start getting
> somewhere.
> 
> The biggest problem is later in the game there are some really nasty
> bugs that cripple the enemy AI, so it rarely ever attacks. Of course
> unless you turn off the Diplomatic Victory condition this is never an
> issue, because one of the other computer players will always get
> elected to lead the senate or whatever first...
> 
> --
>  jon
>  mailto:[EMAIL PROTECTED]
> 
> Monday, March 3, 2003, 8:18:05 AM, you wrote:
> BW> after 7 years finally moo3 is out. Its got a few issues and i
would
> rather have control of the battle in MOO2 style but i'm loving it.
Very
> very grand complex strategy. If they could fix the
> BW> reason the damn ai always wants to build 700 troop transports, 50
> commandos and alwyas forgets the grunts :)
> 
> 
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