On Sat, Mar 21, 2015 at 1:30 PM, Paul Robinson < [email protected]> wrote:
> In http://reviews.llvm.org/D8484#144547, @emaste wrote: > > > In http://reviews.llvm.org/D8484#144353, @probinson wrote: > > > > > Please disable this for PS4? Our toolchain isn't ready to support > this. > > > > > > Presumably you wouldn't pass -gsplit-dwarf to clang when building for > PS4 though? > > > *I* wouldn't, but licensees love to try stuff out even if we don't claim it > works. Currently, adding -gsplit-dwarf to a command line silently has > no effect. With your patch, I get: > > clang.exe: error: unable to execute command: program not executable > > which will inevitably cause a support call and cost us time and effort. > I'd prefer to preserve the "silently has no effect" behavior, at least > until > Seems that'd be likely to cause a support call too - but in any case, I'll advocate for some error, any error, rather than silently ignoring the flag. > we are able to support this properly. > > > http://reviews.llvm.org/D8484 > > EMAIL PREFERENCES > http://reviews.llvm.org/settings/panel/emailpreferences/ > > >
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