> Can I get a brief description of what you're trying to accomplish and
> why this is needed?

We intend to support __declspec(dllimport)/__declspec(dllexport) on PS4, and we 
will be uploading code reviews for that.  So we're enabling recognition of 
__declspec on PS4 as a prerequisite for that.

-Warren

-----Original Message-----
From: aaron.ball...@gmail.com [mailto:aaron.ball...@gmail.com] On Behalf Of 
Aaron Ballman
Sent: Wednesday, July 15, 2015 10:49 AM
To: reviews+d11207+public+3fbdfe66c3b43...@reviews.llvm.org
Cc: Ristow, Warren; Anton Korobeynikov; llvm cfe
Subject: Re: [PATCH] D11207: Enable recognition of __declspec for PS4

On Tue, Jul 14, 2015 at 7:36 PM, Warren Ristow
<warren_ris...@playstation.sony.com> wrote:
> wristow created this revision.
> wristow added a reviewer: asl.
> wristow added a subscriber: cfe-commits.
>
> This change includes the changes of reviews.llvm.org/D11164 (reserving a flag 
> for Sony/PS extensions), and also uses that flag to enable recognition of 
> __declspec.  This supersedes D11164.
>
> Can someone review, and if OK then commit this patch for me, please?

Can I get a brief description of what you're trying to accomplish and
why this is needed?

~Aaron

>
> -Warren Ristow
> SN Systems - Sony Computer Entertainment Group
>
> http://reviews.llvm.org/D11207
>
> Files:
>   include/clang/Basic/LangOptions.def
>   include/clang/Basic/TokenKinds.def
>   include/clang/Driver/CC1Options.td
>   include/clang/Parse/Parser.h
>   lib/Basic/IdentifierTable.cpp
>   lib/Driver/Tools.cpp
>   lib/Frontend/CompilerInvocation.cpp
>   lib/Parse/ParseDecl.cpp
>   test/Lexer/keywords_test.c
>   test/Lexer/keywords_test.cpp
>
>
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> cfe-commits@cs.uiuc.edu
> http://lists.cs.uiuc.edu/mailman/listinfo/cfe-commits
>

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