rjmccall added a comment.
This certainly seems like a more tractable representation, although I suppose
it'd be a thorn in the side of (IR-level) outlining.
A note on spelling: the `no` prefix seems to be used largely with verbs; it's
weird to use it here with an adjective, especially since `noncovergent` is just
a letter away.
================
Comment at: clang/lib/CodeGen/CGObjCMac.cpp:4259
call->setDoesNotThrow();
+ call->setNoConvergent();
call->setCallingConv(CGF.getRuntimeCC());
----------------
I don't think GPU thread convergence is a concept that could ever really be
applied to a program containing ObjC exceptions, so while this seems correct,
it also seems pointless.
================
Comment at: clang/lib/CodeGen/CGStmt.cpp:1949
Result.addAttribute(llvm::AttributeList::FunctionIndex,
- llvm::Attribute::Convergent);
+ llvm::Attribute::NoConvergent);
// Extract all of the register value results from the asm.
----------------
The comment here seems to no longer match the code.
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D69498/new/
https://reviews.llvm.org/D69498
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