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Update from review comments CHANGES SINCE LAST ACTION https://reviews.llvm.org/D120947/new/ https://reviews.llvm.org/D120947 Files: clang/docs/HowToSetupToolingForLLVM.rst Index: clang/docs/HowToSetupToolingForLLVM.rst =================================================================== --- clang/docs/HowToSetupToolingForLLVM.rst +++ clang/docs/HowToSetupToolingForLLVM.rst @@ -53,6 +53,54 @@ $ make check-all +Setup Clang Tooling Using CMake on Windows +========================================== + +For Windows developers, the Visual Studio project generators in CMake do +not support `CMAKE_EXPORT_COMPILE_COMMANDS +<https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html>`_. +However, the Ninja generator does support this variable and can be used +on Windows to generate a suitable ``compile_commands.json`` that invokes +the MSVC compiler. + +First, you will need to install `Ninja`_. Once installed, the Ninja +executable will need to be in your search path for CMake to locate it. + +Next, assuming you already have Visual Studio installed on your machine, you +need to have the appropriate environment variables configured so that CMake +will locate the MSVC compiler for the Ninja generator. The `documentation +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#path_and_environment>`_ +describes the necessary environment variable settings, but the simplest thing +is to use a `developer command-prompt window +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_prompt_shortcuts>`_ +or call a `developer command file +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_file_locations>`_ +to set the environment variables appropriately. + +Now you can run CMake with the Ninja generator to export a compilation +database: + +.. code-block:: console + + C:\> mkdir build-ninja + C:\> cd build-ninja + C:\build-ninja> cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources + +It is best to keep your Visual Studio IDE build folder separate from the +Ninja build folder. This prevents the two build systems from negatively +interacting with each other. + +Once the ``compile_commands.json`` file has been created by Ninja, you can +use that compilation database with Clang Tooling. One caveat is that because +there are indirect settings obtained through the environment variables, +you may need to run any Clang Tooling executables through a command prompt +window created for use with Visual Studio as described above. An +alternative, e.g. for using the Visual Studio debugger on a Clang Tooling +executable, is to ensure that the environment variables are also visible +to the debugger settings. This can be done locally in Visual Studio's +debugger configuration locally or globally by launching the Visual Studio +IDE from a suitable command-prompt window. + Using Clang Tools ================= @@ -143,9 +191,9 @@ Using Ninja Build System ======================================= -Optionally you can use the `Ninja <https://github.com/martine/ninja>`_ -build system instead of make. It is aimed at making your builds faster. -Currently this step will require building Ninja from sources. +Optionally you can use the `Ninja`_ build system instead of make. It is +aimed at making your builds faster. Currently this step will require +building Ninja from sources. To take advantage of using Clang Tools along with Ninja build you need at least CMake 2.8.9. @@ -197,3 +245,5 @@ $ ninja check-all Other target names can be used in the same way as with make. + +.. _Ninja: https://ninja-build.org/
Index: clang/docs/HowToSetupToolingForLLVM.rst =================================================================== --- clang/docs/HowToSetupToolingForLLVM.rst +++ clang/docs/HowToSetupToolingForLLVM.rst @@ -53,6 +53,54 @@ $ make check-all +Setup Clang Tooling Using CMake on Windows +========================================== + +For Windows developers, the Visual Studio project generators in CMake do +not support `CMAKE_EXPORT_COMPILE_COMMANDS +<https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html>`_. +However, the Ninja generator does support this variable and can be used +on Windows to generate a suitable ``compile_commands.json`` that invokes +the MSVC compiler. + +First, you will need to install `Ninja`_. Once installed, the Ninja +executable will need to be in your search path for CMake to locate it. + +Next, assuming you already have Visual Studio installed on your machine, you +need to have the appropriate environment variables configured so that CMake +will locate the MSVC compiler for the Ninja generator. The `documentation +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#path_and_environment>`_ +describes the necessary environment variable settings, but the simplest thing +is to use a `developer command-prompt window +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_prompt_shortcuts>`_ +or call a `developer command file +<https://docs.microsoft.com/en-us/cpp/build/building-on-the-command-line?view=msvc-170#developer_command_file_locations>`_ +to set the environment variables appropriately. + +Now you can run CMake with the Ninja generator to export a compilation +database: + +.. code-block:: console + + C:\> mkdir build-ninja + C:\> cd build-ninja + C:\build-ninja> cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources + +It is best to keep your Visual Studio IDE build folder separate from the +Ninja build folder. This prevents the two build systems from negatively +interacting with each other. + +Once the ``compile_commands.json`` file has been created by Ninja, you can +use that compilation database with Clang Tooling. One caveat is that because +there are indirect settings obtained through the environment variables, +you may need to run any Clang Tooling executables through a command prompt +window created for use with Visual Studio as described above. An +alternative, e.g. for using the Visual Studio debugger on a Clang Tooling +executable, is to ensure that the environment variables are also visible +to the debugger settings. This can be done locally in Visual Studio's +debugger configuration locally or globally by launching the Visual Studio +IDE from a suitable command-prompt window. + Using Clang Tools ================= @@ -143,9 +191,9 @@ Using Ninja Build System ======================================= -Optionally you can use the `Ninja <https://github.com/martine/ninja>`_ -build system instead of make. It is aimed at making your builds faster. -Currently this step will require building Ninja from sources. +Optionally you can use the `Ninja`_ build system instead of make. It is +aimed at making your builds faster. Currently this step will require +building Ninja from sources. To take advantage of using Clang Tools along with Ninja build you need at least CMake 2.8.9. @@ -197,3 +245,5 @@ $ ninja check-all Other target names can be used in the same way as with make. + +.. _Ninja: https://ninja-build.org/
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