jhuber6 wrote:

> Is there some reason stack protectors don't make sense on GPU targets? Or is 
> the issue just that the GPU targets in question don't have the necessary 
> runtime support?

It's more of the latter as GPUs don't really have much of a runtime. That's why 
I didn't want to completely filter this out at the driver level and instead 
made it more of a "TODO". However, I don't know if we'd really have much of a 
use for stack protectors. Maybe @arsenm could help explain that further.

https://github.com/llvm/llvm-project/pull/70799
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