steven-johnson wrote: FYI: this *appears* to have injected a failure into Halide builds (based on a bisect) -- there are some bitcode files that we build with LLVM's top-of-tree Clang then load later on to use for codegen, and these bitcode files are now missing certain type definitions that are required. (Does this change affect optimizer behavior at all?)
I'm investigating from the Halide side to see if I can confirm or deny that this is the injection point, but any suggestions as to how this could cause such an effect would be welcomed. https://github.com/llvm/llvm-project/pull/68882 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits