================
@@ -4258,6 +4258,18 @@ bool CompilerInvocation::ParseLangArgs(LangOptions 
&Opts, ArgList &Args,
       } else {
         llvm_unreachable("expected DXIL or SPIR-V target");
       }
+      // validate that if fnative-half-type is given, that
+      // the language standard is at least hlsl2021, and that
+      // the target shader model is at least 6.2
+      if (Args.getLastArg(OPT_fnative_half_type)) {
----------------
bob80905 wrote:

I thought to put it outside because I assumed SPIRV would have an option for 
enabling half types? I am not sure, but I'll move it for now.

https://github.com/llvm/llvm-project/pull/85340
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