================ @@ -21,10 +27,76 @@ struct __attribute((packed, aligned(4))) { char a; int x; char z[]; } e = { 1, 2 struct { int x; char y[]; } f = { 1, { 13, 15 } }; // CHECK: @f ={{.*}} global <{ i32, [2 x i8] }> <{ i32 1, [2 x i8] c"\0D\0F" }> -union { - struct { - int a; - char b[]; - } x; -} in_union = {}; -// CHECK: @in_union ={{.*}} global %union.anon zeroinitializer +struct __attribute((packed)) { short a; char z[]; } g = { 2, { 11, 13, 15 } }; +// CHECK: @g ={{.*}} <{ i16, [3 x i8] }> <{ i16 2, [3 x i8] c"\0B\0D\0F" }>, + +// Last member is the potential flexible array, unnamed initializer skips it. +struct { int a; union { int b; short x; }; int c; int d; } h = {1, 2, {}, 3}; +// CHECK: @h = global %struct.anon{{.*}} { i32 1, %union.anon{{.*}} { i32 2 }, i32 0, i32 3 } +struct { int a; union { int b; short x[0]; }; int c; int d; } h0 = {1, 2, {}, 3}; +// CHECK: @h0 = global %struct.anon{{.*}} { i32 1, %union.anon{{.*}} { i32 2 }, i32 0, i32 3 } +struct { int a; union { int b; short x[1]; }; int c; int d; } h1 = {1, 2, {}, 3}; +// CHECK: @h1 = global %struct.anon{{.*}} { i32 1, %union.anon{{.*}} { i32 2 }, i32 0, i32 3 } +struct { + int a; + union { + int b; + struct { + struct { } __ununsed; + short x[]; + }; + }; + int c; + int d; +} hiding = {1, 2, {}, 3}; +// CHECK: @hiding = global %struct.anon{{.*}} { i32 1, %union.anon{{.*}} { i32 2 }, i32 0, i32 3 } +struct { int a; union { int b; short x[]; }; int c; int d; } hf = {1, 2, {}, 3}; +// CHECK: @hf = global %struct.anon{{.*}} { i32 1, %union.anon{{.*}} { i32 2 }, i32 0, i32 3 } + +// First member is the potential flexible array, initialization requires braces. +struct { int a; union { short x; int b; }; int c; int d; } i = {1, 2, {}, 3}; +// CHECK: @i = global { i32, { i16, [2 x i8] }, i32, i32 } { i32 1, { i16, [2 x i8] } { i16 2, [2 x i8] undef }, i32 0, i32 3 } +struct { int a; union { short x[0]; int b; }; int c; int d; } i0 = {1, {}, 2, 3}; +// CHECK: @i0 = global { i32, { [0 x i16], [4 x i8] }, i32, i32 } { i32 1, { [0 x i16], [4 x i8] } { [0 x i16] zeroinitializer, [4 x i8] undef }, i32 2, i32 3 } +struct { int a; union { short x[1]; int b; }; int c; int d; } i1 = {1, {2}, {}, 3}; +// CHECK: @i1 = global { i32, { [1 x i16], [2 x i8] }, i32, i32 } { i32 1, { [1 x i16], [2 x i8] } { [1 x i16] [i16 2], [2 x i8] undef }, i32 0, i32 3 } +struct { int a; union { short x[]; int b; }; int c; int d; } i_f = {4, {}, {}, 6}; +// CHECK: @i_f = global { i32, { [0 x i16], [4 x i8] }, i32, i32 } { i32 4, { [0 x i16], [4 x i8] } { [0 x i16] zeroinitializer, [4 x i8] undef }, i32 0, i32 6 } + +// Named initializers; order doesn't matter. +struct { int a; union { int b; short x; }; int c; int d; } hn = {.a = 1, .x = 2, .c = 3}; +// CHECK: @hn = global { i32, { i16, [2 x i8] }, i32, i32 } { i32 1, { i16, [2 x i8] } { i16 2, [2 x i8] undef }, i32 3, i32 0 } +struct { int a; union { int b; short x[0]; }; int c; int d; } hn0 = {.a = 1, .x = {2}, .c = 3}; +// CHECK: @hn0 = global { i32, { [0 x i16], [4 x i8] }, i32, i32 } { i32 1, { [0 x i16], [4 x i8] } { [0 x i16] zeroinitializer, [4 x i8] undef }, i32 3, i32 0 } +struct { int a; union { int b; short x[1]; }; int c; int d; } hn1 = {.a = 1, .x = {2}, .c = 3}; +// CHECK: @hn1 = global { i32, { [1 x i16], [2 x i8] }, i32, i32 } { i32 1, { [1 x i16], [2 x i8] } { [1 x i16] [i16 2], [2 x i8] undef }, i32 3, i32 0 } + +struct { char a[]; } empty_struct = {}; +// CHECK: @empty_struct ={{.*}} global %struct.anon{{.*}} zeroinitializer, align 1 + +struct { char a[]; } empty_struct0 = {0}; +// CHECK: @empty_struct0 = global { [1 x i8] } zeroinitializer, align 1 + +union { struct { int a; char b[]; }; } struct_in_union = {}; +// CHECK: @struct_in_union = global %union.anon{{.*}} zeroinitializer, align 4 + +union { struct { int a; char b[]; }; } struct_in_union0 = {0}; +// CHECK: @struct_in_union0 = global %union.anon{{.*}} zeroinitializer, align 4 + +union { int a; char b[]; } trailing_in_union = {}; +// CHECK: @trailing_in_union = global %union.anon{{.*}} zeroinitializer, align 4 + +union { int a; char b[]; } trailing_in_union0 = {0}; +// CHECK: @trailing_in_union0 = global %union.anon{{.*}} zeroinitializer, align 4 + +union { char a[]; } only_in_union = {}; +// CHECK: @only_in_union = global %union.anon{{.*}} zeroinitializer, align 1 + +union { char a[]; } only_in_union0 = {0}; +// CHECK: @only_in_union0 = global { [1 x i8] } zeroinitializer, align 1 + +union { char a[]; int b; } first_in_union = {}; +// CHECK: @first_in_union = global { [0 x i8], [4 x i8] } { [0 x i8] zeroinitializer, [4 x i8] undef }, align 4 + +union { char a[]; int b; } first_in_union0 = {}; +// CHECK: @first_in_union0 = global { [0 x i8], [4 x i8] } { [0 x i8] zeroinitializer, [4 x i8] undef }, align 4 ---------------- kees wrote:
Whoops! Yes, thank you. Fixing. https://github.com/llvm/llvm-project/pull/84428 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits