================ @@ -3225,11 +3204,10 @@ static void RenderFloatingPointOptions(const ToolChain &TC, const Driver &D, if (!FPContract.empty()) CmdArgs.push_back(Args.MakeArgString("-ffp-contract=" + FPContract)); - if (!RoundingFPMath) - CmdArgs.push_back(Args.MakeArgString("-fno-rounding-math")); - - if (RoundingFPMath && RoundingMathPresent) ---------------- andykaylor wrote:
Every place in the code that sets RoundingFPMath to true also sets RoundingMathPresent to true, so this variable was entirely redundant. https://github.com/llvm/llvm-project/pull/91017 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits