================
@@ -182,23 +258,9 @@ Example usage for a project using a compile commands 
database:
       {"index.js", "index_json.js"}};
 
   if (Format == "html") {
-    void *MainAddr = (void *)(intptr_t)GetExecutablePath;
-    std::string ClangDocPath = GetExecutablePath(argv[0], MainAddr);
-    llvm::SmallString<128> NativeClangDocPath;
-    llvm::sys::path::native(ClangDocPath, NativeClangDocPath);
-    llvm::SmallString<128> AssetsPath;
-    AssetsPath = llvm::sys::path::parent_path(NativeClangDocPath);
-    llvm::sys::path::append(AssetsPath, "..", "share", "clang");
-    llvm::SmallString<128> DefaultStylesheet;
-    llvm::sys::path::native(AssetsPath, DefaultStylesheet);
-    llvm::sys::path::append(DefaultStylesheet,
-                            "clang-doc-default-stylesheet.css");
-    llvm::SmallString<128> IndexJS;
-    llvm::sys::path::native(AssetsPath, IndexJS);
-    llvm::sys::path::append(IndexJS, "index.js");
-    CDCtx.UserStylesheets.insert(CDCtx.UserStylesheets.begin(),
-                                 std::string(DefaultStylesheet));
-    CDCtx.FilesToCopy.emplace_back(IndexJS.str());
+    if (auto Err = getHtmlAssetFiles(argv[0], CDCtx)) {
----------------
nico wrote:

After I've read this in some detail, I'm confused by this patch.

As far as I can tell, `getAssetFiles()` looks for _all_ `.css` and `.js` files 
in the passed-in directory and appends them. Line 182 still wants the main js 
file to be called `index.js`, even if `--asset` is used (…right?), but only 
`getDefaultAssetFiles()` checks for the existence of that file.

The way I would've expected this to work is that `--asset` just overrides the 
value of `AssetsPath`. Is there more discussion on why this doesn't implemented 
that way somewhere that I missed?

https://github.com/llvm/llvm-project/pull/96358
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