================
@@ -2361,6 +2361,94 @@ static bool DiagnoseHLSLRegisterAttribute(Sema &S,
SourceLocation &ArgLoc,
return ValidateMultipleRegisterAnnotations(S, D, RegType);
}
+// return false if the slot count exceeds the limit, true otherwise
+static bool AccumulateHLSLResourceSlots(QualType Ty, uint64_t &SlotCount,
+ const uint64_t &Limit, ASTContext &Ctx,
+ uint64_t Multiplier = 1) {
+ Ty = Ty.getCanonicalType();
+ const Type *T = Ty.getTypePtr();
+
+ // Early exit if already overflowed
+ if (SlotCount > Limit)
+ return false;
+
+ // Case 1: array type
+ if (const auto *AT = dyn_cast<ArrayType>(T)) {
+ uint64_t Count = 1;
+
+ if (const auto *CAT = dyn_cast<ConstantArrayType>(AT))
+ Count = CAT->getSize().getZExtValue();
+
+ QualType ElemTy = AT->getElementType();
+ return AccumulateHLSLResourceSlots(ElemTy, SlotCount, Limit, Ctx,
+ Multiplier * Count);
+ }
+
+ // Case 2: resource leaf
+ if (T->isHLSLResourceRecord()) {
----------------
tex3d wrote:
Or, since this is probably checking one resource binding, it could just take a
resource class as input, and only accumulate resources belonging to that class.
https://github.com/llvm/llvm-project/pull/174028
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