> On Aug 24, 2017, at 3:48 PM, Richard Smith <rich...@metafoo.co.uk> wrote:
> On 24 August 2017 at 12:24, Paul Robinson via Phabricator via cfe-commits 
> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
> probinson added a comment.
> 
> Locally we have a couple different tactics for dealing with changes that we 
> can't support.  A more coherent approach would be great.
> For example we defined a new TargetCXXABI::Kind value that is mostly 
> GenericItaniumABI except where it isn't.
> I personally did not do most of the various ABI-related tweaks so I don't 
> claim to have a good handle on them, and we have been slow to get these 
> things upstream; but I'd love to make that happen.
> 
> I'm looking into adding a more general mechanism to request ABI (bug) 
> compatibility with a prior version of Clang.
> 
> Paul: is the PS4 toolchain's ABI based on that of a particular Clang release, 
> or is it a branch from trunk at some point? Or something else? (And which 
> release / revision?)
> 
> John: X86_64ABIInfo::classifyIntegerMMXAsSSE() has a special case for Darwin 
> OSes for compatibility with older Clang compilers; likewise for 
> X86_64ABIInfo::honorsRevision0_98(). Is this a case of wanting compatibility 
> with an older version of Clang by default when targeting Darwin, or is it 
> just the case that the platform ABI is different for that target (where the 
> historical reason for the different choice in the platform ABI was a bug in 
> older versions of Clang)?

The latter.  There was a bug, and we decided that we weren't allowed to fix it, 
so it's the ABI now.  Note that there's no way to override the default.

John.
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