================
@@ -87,23 +84,22 @@ void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, 
ExplodedNode *Pred,
     evalLocation(Tmp, CallExpr, VExpr, Pred, Pred->getState(), V,
                  /*isLoad=*/true);
     for (ExplodedNode *N : Tmp)
-      evalBind(Dst, CallExpr, N, ThisVal, V, !AlwaysReturnsLValue);
+      evalBind(DstEval, CallExpr, N, ThisVal, V, !AlwaysReturnsLValue);
   } else {
     // We can't copy empty classes because of empty base class optimization.
     // In that case, copying the empty base class subobject would overwrite the
     // object that it overlaps with - so let's not do that.
     // See issue-157467.cpp for an example.
-    Dst.insert(Pred);
+    DstEval.insert(Pred);
   }
 
-  PostStmt PS(CallExpr, SF);
-  for (ExplodedNode *N : Dst) {
+  for (ExplodedNode *N : DstEval) {
     ProgramStateRef State = N->getState();
     if (AlwaysReturnsLValue)
       State = State->BindExpr(CallExpr, SF, ThisVal);
     else
       State = bindReturnValue(Call, SF, State);
-    Bldr.generateNode(PS, State, N);
+    Dst.insert(Engine.makePostStmtNode(CallExpr, State, Pred));
----------------
steakhal wrote:

Have you tested this PR?

https://github.com/llvm/llvm-project/pull/203923
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