================
@@ -0,0 +1,215 @@
+#include "clang/StaticAnalyzer/Checkers/LifetimeModeling.h"
+#include "clang/AST/Attr.h"
+#include "clang/Analysis/Analyses/LifetimeSafety/LifetimeAnnotations.h"
+#include "clang/StaticAnalyzer/Checkers/BuiltinCheckerRegistration.h"
+#include "clang/StaticAnalyzer/Core/Checker.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CallDescription.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace clang;
+using namespace ento;
+
+REGISTER_SET_FACTORY_WITH_PROGRAMSTATE(LifetimeSourceSet, const MemRegion *)
+REGISTER_MAP_WITH_PROGRAMSTATE(LifetimeBoundMap, SVal, LifetimeSourceSet)
+
+namespace {
+
+class LifetimeModeling : public Checker<check::PostCall, check::DeadSymbols> {
+public:
+ void printState(raw_ostream &Out, ProgramStateRef State, const char *NL,
+ const char *Sep) const override;
+ void checkPostCall(const CallEvent &Call, CheckerContext &C) const;
+ void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
+};
+
+} // namespace
+
+static bool getDanglingStackFrame(const MemRegion *Source,
+ ProgramStateRef State, CheckerContext &C) {
+ // FIXME: The checker currently handles stack-region sources. Other
+ // region kinds require separate methodology. For example, heap
+ // regions do not go out of scope at the end of a stack frame, so
+ // in order to detect those type of dangling sources the function
+ // needs to be expanded to an event-driven approach as well.
+ if (const auto *StackSpace =
+ Source->getMemorySpaceAs<StackSpaceRegion>(State)) {
+ const StackFrame *SF = StackSpace->getStackFrame();
+ const StackFrame *CurrentSF = C.getStackFrame();
+ if (SF == CurrentSF || !SF->isParentOf(CurrentSF))
+ return true;
+ }
+ return false;
+}
+
+const std::vector<const MemRegion *>
+lifetime_modeling::checkReturnedBorrower(SVal Val, ProgramStateRef State,
+ CheckerContext &C) {
+ std::vector<const MemRegion *> Regions;
+ if (auto *SourceSet = State->get<LifetimeBoundMap>(Val)) {
+ for (const MemRegion *Region : *SourceSet) {
+ if (getDanglingStackFrame(Region, State, C))
+ Regions.push_back(Region);
+ }
+ }
+ return Regions;
+}
+
+static ProgramStateRef bindValues(ProgramStateRef State, SVal RetVal,
+ const MemRegion *Source) {
+ LifetimeSourceSet::Factory &F = State->get_context<LifetimeSourceSet>();
+ const LifetimeSourceSet *LSet = State->get<LifetimeBoundMap>(RetVal);
+
+ LifetimeSourceSet Set = LSet ? *LSet : F.getEmptySet();
+ Set = F.add(Set, Source);
+ State = State->set<LifetimeBoundMap>(RetVal, Set);
+ return State;
+}
+
+void LifetimeModeling::checkPostCall(const CallEvent &Call,
+ CheckerContext &C) const {
+ ProgramStateRef State = C.getState();
+
+ const auto *FC = dyn_cast<AnyFunctionCall>(&Call);
+ if (!FC)
+ return;
+
+ const FunctionDecl *FD = FC->getDecl();
+ if (!FD)
+ return;
+
+ SVal RetVal = Call.getReturnValue();
+
+ for (const ParmVarDecl *PVD : FD->parameters()) {
+ if (PVD->hasAttr<LifetimeBoundAttr>()) {
+ unsigned Idx = PVD->getFunctionScopeIndex();
+ SVal Arg = Call.getArgSVal(Idx);
+ if (const MemRegion *ArgValRegion = Arg.getAsRegion())
+ State = bindValues(State, RetVal, ArgValRegion);
+ }
+ }
+
+ if (const auto *IC = dyn_cast<CXXInstanceCall>(&Call)) {
+ if (lifetimes::implicitObjectParamIsLifetimeBound(FD)) {
+ if (const MemRegion *AttrRegion = IC->getCXXThisVal().getAsRegion())
+ State = bindValues(State, RetVal, AttrRegion);
+ }
+ }
+ C.addTransition(State);
+}
+
+void LifetimeModeling::checkDeadSymbols(SymbolReaper &SymReaper,
+ CheckerContext &C) const {
+ ProgramStateRef State = C.getState();
+ LifetimeBoundMapTy LBMap = State->get<LifetimeBoundMap>();
+
+ for (SVal Val : llvm::make_first_range(LBMap)) {
+ if (const MemRegion *ValRegion = Val.getAsRegion()) {
+ if (!SymReaper.isLiveRegion(ValRegion))
+ State = State->remove<LifetimeBoundMap>(Val);
+ } else if (SymbolRef ValRef =
+ Val.getAsSymbol(/*IncludeBaseRegions=*/true)) {
+ if (!SymReaper.isLive(ValRef))
+ State = State->remove<LifetimeBoundMap>(Val);
+ }
+ }
+ C.addTransition(State);
+}
+
+void LifetimeModeling::printState(raw_ostream &Out, ProgramStateRef State,
+ const char *NL, const char *Sep) const {
+ auto LBMap = State->get<LifetimeBoundMap>();
+
+ if (LBMap.isEmpty())
+ return;
+
+ Out << Sep << "LifetimeBound bindings:" << NL;
+ for (auto &&[OriginSym, SourceSet] : LBMap) {
+ for (const auto *Region : SourceSet)
+ Out << " Origin " << OriginSym << " contains Loan " << Region << NL;
+ }
+}
+
+namespace {
+class DebugLifetimeModeling : public Checker<eval::Call> {
----------------
benedekaibas wrote:
As we discussed earlier since the debug checker is small we will just keep it
in the same source file as the modeling checker. If in the future we want the
debug checker to have more functionalities we can still move it to its own
source file.
https://github.com/llvm/llvm-project/pull/205951
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