> On Jan 3, 2018, at 5:53 PM, Richard Smith <rich...@metafoo.co.uk> wrote:
> On 3 January 2018 at 14:29, John McCall via cfe-commits 
> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
> 
>> On Jan 3, 2018, at 5:12 PM, Richard Smith <rich...@metafoo.co.uk 
>> <mailto:rich...@metafoo.co.uk>> wrote:
>> 
>> On 2 January 2018 at 20:55, John McCall via cfe-commits 
>> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
>>> On Jan 2, 2018, at 10:43 PM, Richard Smith <rich...@metafoo.co.uk 
>>> <mailto:rich...@metafoo.co.uk>> wrote:
>>> 
>>> On 2 January 2018 at 19:02, John McCall via cfe-commits 
>>> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
>>> 
>>>> On Jan 2, 2018, at 9:15 PM, Akira Hatanaka <ahatan...@apple.com 
>>>> <mailto:ahatan...@apple.com>> wrote:
>>>> 
>>>> 
>>>> 
>>>>> On Jan 2, 2018, at 4:56 PM, Richard Smith via cfe-commits 
>>>>> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
>>>>> 
>>>>> On 2 January 2018 at 15:33, John McCall via cfe-commits 
>>>>> <cfe-commits@lists.llvm.org <mailto:cfe-commits@lists.llvm.org>> wrote:
>>>>> Hey, Richard et al.  Akira and I were talking about the right ABI rule 
>>>>> for deciding can-pass-in-registers-ness for structs in the presence of 
>>>>> trivial_abi, and I think I like Akira's approach but wanted to get your 
>>>>> input.
>>>>> 
>>>>> The current definition in Itanium is:
>>>>> 
>>>>>   non-trivial for the purposes of calls <>
>>>>>  <>
>>>>> A type is considered non-trivial for the purposes of calls if:
>>>>> 
>>>>> it has a non-trivial copy constructor, move constructor, or destructor, or
>>>>>  <>
>>>>> I'm assuming we're implicitly excluding deleted functions here. (I'd 
>>>>> prefer to make that explicit; this has been the source of a number of ABI 
>>>>> mismatches.)
>>>>> all of its copy and move constructors are deleted.
>>>>>  <>
>>>>> 
>>>>> I'd suggest modifying this to:
>>>>> 
>>>>>   A type is considered non-trivial for the purposes of calls if:
>>>>>           - if has a copy constructor, move constructor, or destructor 
>>>>> which is non-trivial for the purposes of calls, or
>>>>>           - all of its copy and move constructors are deleted and it does 
>>>>> not have the trivial_abi attribute.
>>>>> 
>>>>>   A copy/move constructor is considered trivial for the purposes of calls 
>>>>> if:
>>>>>           - it is user-provided and
>>>>>                   - the class has the trivial_abi attribute and
>>>>>                   - a defaulted definition of the constructor would be 
>>>>> trivial for the purposes of calls; or
>>>>> 
>>>>> We'd need to say what happens if the function in question cannot validly 
>>>>> be defaulted for any of the reasons in [dcl.fct.def.default]. Do we try 
>>>>> to infer whether it's a copy or move constructor, and use the rules for a 
>>>>> defaulted copy or move constructor? Or do we just say that's never 
>>>>> trivial for the purposes of calls? Or something else? Eg:
>>>>> 
>>>>> struct [[clang::trivial_abi]] A {
>>>>>   A(A && = make());
>>>>> };
>>>>> 
>>>>> Here, A::A(A&&) cannot validly be defaulted. Is A trivial for the purpose 
>>>>> of calls? Likewise:
>>>>> 
>>>>> struct [[clang::trivial_abi]] B {
>>>>>   B(...);
>>>>> };
>>>>> struct C {
>>>>>   volatile B b;
>>>>> };
>>>>> 
>>>>> Here, C's copy constructor calls B::B(...). Is C trivial for the purpose 
>>>>> of calls? (OK, Clang crashes on that example today. But still...)
>>>>> 
>>>>> I'd be uncomfortable making the rules in [dcl.fct.def.default] part of 
>>>>> the ABI; they seem to be changing relatively frequently. Perhaps we could 
>>>>> say "if the function is a copy constructor ([class.copy.ctor]/1), then 
>>>>> consider what an implicitly-declared defaulted copy constructor would do; 
>>>>> if it's a move constructor ([class.copy.ctor]/2), then consider what an 
>>>>> implicitly-declared defaulted move constructor would do; otherwise, it's 
>>>>> not trivial for the purpose of calls". That'd mean A is trivial for the 
>>>>> purpose of calls and C is not, which I think is probably the right answer.
>>>>> 
>>>>>           - it is not user-provided and
>>>>>                   - the class has no virtual functions and no virtual 
>>>>> base classes, and
>>>>>                   - the constructor used to copy/move each direct base 
>>>>> class subobject is trivial for the purposes of calls, and
>>>>>                   - for each non-static data member that is of class type 
>>>>> (or array thereof), the constructor selected to copy/move that member is 
>>>>> trivial for the purposes of calls.
>>>>> 
>>>>>   A destructor is considered trivial for the purposes of calls if:
>>>>>           - it is not user-provided or the class has the trivial_abi 
>>>>> attribute, and
>>>>>           - the destructor is not virtual, and
>>>>>           - all of the direct base classes of its class have destructors 
>>>>> that are trivial for the purposes of calls, and
>>>>>           - for all of the non-static data members of its class that are 
>>>>> of class type (or array thereof), each such class is trivial for the 
>>>>> purposes of calls.
>>>>> 
>>>>>   These definitions are intended to follow [class.copy.ctor]p11 and 
>>>>> [class.dtor]p6 except for the special rules applicable to trivial_abi 
>>>>> classes.
>>>>> 
>>>>> If I could rephrase: a *tor is considered trivial for for the purposes of 
>>>>> calls if it is either defaulted or the class has the trivial_abi 
>>>>> attribute, and the defaulted definition would satisfy the language rule 
>>>>> for being trivial but with the word "trivial" replaced by "trivial for 
>>>>> the purposes of calls". So only effect of the trivial_abi attribute is to 
>>>>> "undo" the non-triviality implied by a user-provided *tor when computing 
>>>>> triviality for the purpose of calls.
>>>>> 
>>>>> I think that's a reasonable rule, if we have a satisfactory notion of 
>>>>> "defaulted definition".
>>>>> 
>>>>> I'm not sure about the "defaulted definition" rule for copy/move 
>>>>> constructors in trivial_abi classes.  The intent is to allow class 
>>>>> temploids with trivial_abi that are instantiated to contain non-trivial 
>>>>> classes to just silently become non-trivial.  I was thinking at first 
>>>>> that it would be nice to have a general rule that trivial_abi classes 
>>>>> only contain trivial_abi subobjects, but unfortunately that's not 
>>>>> consistent with the standard triviality rule in some silly corner cases: 
>>>>> a trivially-copyable class can have a non-trivially-copyable subobject if 
>>>>> it happens to copy that subobject with a trivial copy constructor.  I 
>>>>> couldn't think of a better way of capturing this than the "defaulted 
>>>>> definition" rule.  I considered using the actual initializers used by the 
>>>>> constructor, but that would introduce a lot of new complexity: suddenly 
>>>>> we'd be asking about triviality for an arbitrary constructor, and 
>>>>> copy/move elision make the question somewhat ambiguous anyway.
>>>>> 
>>>>> Per the above examples, I don't think you can escape asking about 
>>>>> triviality for an arbitrary constructor if you take this path.
>>>>> 
>>>>> Another option, similar to your general rule, would be to say that a type 
>>>>> is considered trivial for the purpose of calls if either: (1) it is 
>>>>> trivial for the purpose of calls under the current Itanium ABI rule, or 
>>>>> (2) it has the trivial_abi attribute and all members and base classes 
>>>>> have types that are trivial for the purpose of calls. That would sidestep 
>>>>> the "defaulted definition" complexity entirely, and while it differs from 
>>>>> the way that the language computes triviality normally, it doesn't seem 
>>>>> fundamentally unreasonable: when we're thinking about triviality for the 
>>>>> purpose of calls, there's notionally a call to the trivial copy/move ctor 
>>>>> being elided, not a call to an arbitrary ctor selected by overload 
>>>>> resolution, and we'd just be pushing that effect from the class itself to 
>>>>> its subobjects with this attribute.
>>>>>  
>>>> 
>>>> It sounds like a class containing a member that has a type annotated with 
>>>> “trivial_abi” would not necessarily be considered trivial for the purpose 
>>>> of calls according to rule (2)? For example, S1 would not be trivial for 
>>>> the purpose of calls because it isn’t annotated with “trivial_abi” in the 
>>>> code below:
>>>> 
>>>> struct [[clang::trivial_abi]] S0 {
>>>>   // user-provided special functions declared here.
>>>> };
>>>> 
>>>> struct S1 {
>>>>   S0 f0;
>>>> };
>>>> 
>>>> I thought we wanted containing classes (S1 in this case) to be trivial for 
>>>> the purpose of calls too?
>>> 
>>> I would like that, yeah.
>>> 
>>> OK, I think that's fair. Then we probably need the more complex rule. Which 
>>> I think means we're at something equivalent to:
>>> 
>>>     A type is considered non-trivial for the purposes of calls if:
>>>             - if has a copy constructor, move constructor, or destructor 
>>> that is not deleted and is non-trivial for the purposes of calls, or
>>>             - all of its copy and move constructors are deleted and it does 
>>> not have the trivial_abi attribute.
>> 
>> Hold on... this final "and it does not have the trivial_abi attribute" looks 
>> wrong to me; it seems to break the "do what I mean"ness of the attribute. 
>> Consider:
>> 
>> template<typename T, typename U> struct [[clang::trivial_abi]] pair { ... };
>> 
>> std::pair<ContainsPointerToSelf, int> f(); // returned indirect
>> std::pair<ContainsPointerToSelf, NonCopyable> g(); // returned in registers 
>> because all copy/move ctors deleted
>> 
>> That seems like a bug. Can we just strike that addition, or does one of your 
>> intended use cases need it?
> 
> It was a last-minute addition that seemed like a good idea, but I was just 
> thinking about all the copy/move ctors being explicitly deleted on the class, 
> not any of the inheritance cases.  I agree with striking it.
> 
> The only use cases we really have in mind are
>   - simple resource-owning classes like smart pointers, which would adopt the 
> attribute, and
>   - classes with defaulted copy/destruction semantics, which should propagate 
> triviality if possible.
> 
> I just think we need to be prepared to make the rule more general than that.
> 
>>>     A copy/move constructor is considered trivial for the purposes of calls 
>>> if:
>>>             - it is user-provided and
>>>                     - the class has the trivial_abi attribute and
>>>                     - a defaulted definition of a constructor with the 
>>> signature of the implicit copy/move constructor for the class would be 
>>> trivial for the purposes of calls; or
>> 
>> One other concern here: what if the defaulted definition would be deleted? I 
>> think in that case the constructor we're considering should also be treated 
>> as if it were deleted. And that applies recursively: if the implicit 
>> copy/move constructor would itself have been deleted, we want to treat the 
>> original member of the type we're checking as being deleted. And likewise, 
>> if a defaulted copy/move constructor invokes a copy/move constructor of a 
>> trivial_abi class, and a defaulted copy/move constructor for that class 
>> would have been deleted, we want to act as if the original defaulted 
>> copy/move constructor was deleted. That seems awkward to specify in the 
>> fashion we've been using until now, since the result of a triviality 
>> calculation is now "deleted", "non-trivial", or "trivial", and deletedness 
>> can change in either direction as a result of the attribute.
> 
> Ugh.  I feel like this problem is mostly a further indictment of the idea of 
> basing this on what a defaulted definition would look like.
> 
> We could just base it on the overall trivial-for-calls-ness of the subobject 
> types.  It's a very different rule from the standard triviality rule, but 
> it's okay to differ here because this *only* affects special members of 
> classes with the attribute.
> 
> I like this idea a lot. Here's a concrete suggestion:
> 
> """
> A type has a triviality override if it has the trivial_abi attribute, and it 
> has no virtual functions nor virtual base classes, and every subobject is 
> trivial for the purposes of calls. The attribute is ill-formed if applied to 
> a non-template class that does not meet these criteria; the attribute is 
> ill-formed, no diagnostic required, if applied to a templated class and no 
> instantiation of that class can meet these criteria.

David B. and I were talking about whether this should be a required diagnostic 
even in the template case, and I think we settled on "no" because it could 
interfere with portability.  Imagine that std::unique_ptr were made trivial_abi 
in some STL; classes containing a std::unique_ptr could only be trivial_abi on 
that target.  On the other hand, I get that it's nice to have a static 
guarantee that the attribute meant something.

Maybe we could make it ill-formed, no diagnostic required, if the attribute is 
present but the class can never have a triviality override (for any 
instantiation, if a template).  That would give us wide leeway to complain 
about putting it on a class with a direct virtual base, or when there's a 
non-trivial subobject whose type is defined in the "same library", or if 
specifically requested to.

Besides, we're not actually promising to pass it "directly".  It's a totally 
legal implementation (right now) to just ignore the attribute.  That wouldn't 
be ABI-compatible with compilers that implement it, of course, but not everyone 
cares about that.

> A type is trivial for the purposes of calls if:
>   - it has a triviality override, or
>   - it is trivial for the purposes of calls as specified in the Itanium C++ 
> ABI, or would be so if all direct or indirect construction and destruction of 
> types with a triviality override were ignored when computing the triviality 
> (but not deletedness) of functions
> """

I like this wording, since we don't have to actually repeat anything from the 
standard.

> So we would still compute both a "trivial" and a "trivial for the purposes of 
> calls" flag for defaulted copy constructors, move constructors, and 
> destructors, but we'd only do the overload resolution and deletedness 
> analysis once; trivial would always imply trivial for the purposes of calls, 
> and the converse only fails when there is a subobject whose type has a 
> triviality override.

Right.

John.

> Put another way, we'd have four levels of triviality for special members: 
> deleted, non-trivial, trivial for purposes of calls, and trivial. The 
> triviality of a deleted member is "deleted". The triviality of any 
> trivial_abi member is "trivial for purposes of calls". The triviality of any 
> other user-provided member is "non-trivial". And the triviality of a 
> non-user-provided non-deleted member is "deleted" if any subobject call is 
> ill-formed, otherwise "non-trivial" for the special cases involving virtual 
> bases and virtual functions, otherwise the mimimum of that value over all 
> subobject calls. And a type is trivial for the purposes of calls unless any 
> copy ctor, move ctor or dtor is "non-trivial" or all copy and move 
> constructors are "deleted".
>> Here's a terse summary of the rule I'm considering:
>> 
>> """
>> For the determination of triviality for the purposes of calls, a modified 
>> form of the program is considered. In this modified form, each copy or move 
>> constructor or destructor of a class with the trivial_abi attribute is 
>> replaced by a defaulted copy or move constructor or destructor (with the 
>> signature of an implicit such declaration), and calls to the former are 
>> transformed into calls to the latter within the implicit definitions of 
>> defaulted special member functions. A function is deleted for the purposes 
>> of calls in the original program if the corresponding function is deleted in 
>> the modified program, and is otherwise trivial for the purposes of calls in 
>> the original program if the corresponding function is trivial in the 
>> modified program.
>> 
>> A type is considered non-trivial for the purposes of calls if:
>>      - if has a copy constructor, move constructor, or destructor that is 
>> non-deleted and non-trivial for the purposes of calls, or
>>      - all of its copy and move constructors are deleted for purposes of 
>> calls.
>> """
> 
> Yikes.  I feel like I would have no ability to explain this rule to a user.
> 
>>>             - it is not user-provided and
>>>                     - the class has no virtual functions and no virtual 
>>> base classes, and
>>>                     - the constructor used to copy/move each direct base 
>>> class subobject is trivial for the purposes of calls, and
>>>                     - for each non-static data member that is of class type 
>>> (or array thereof), the constructor selected to copy/move that member is 
>>> trivial for the purposes of calls.
>>>     A constructor that is neither a copy constructor nor a move constructor 
>>> is considered non-trivial for the purposes of calls.
>> 
>> This clause is there to handle constructors that are copy/move constructors 
>> only because of defaulted arguments?  I wonder if this is necessary; I think 
>> the allocator-like use cases would prefer that we just ignore the 
>> non-initial arguments, wouldn't they?
>> 
>> This doesn't affect the default argument case: if a constructor has a first 
>> parameter of type T / cv T& / cv T&&, and all further parameters (if any) 
>> have default arguments, it is still a copy or move constructor. Rather, we 
>> reach this clause in any case where "the constructor used/selected to 
>> copy/move [...]" has some other first parameter type or is X::X(...); such a 
>> constructor is only selected when there is no viable copy/move constructor.
> 
> Oh, which can happen even for non-user-provided constructors because it's 
> just the ordinary overload rules, of course.
> 
>>>     A destructor is considered trivial for the purposes of calls if:
>>>             - it is not user-provided or the class has the trivial_abi 
>>> attribute, and
>>>             - the destructor is not virtual, and
>>>             - all of the direct base classes of its class have destructors 
>>> that are trivial for the purposes of calls, and
>>>             - for all of the non-static data members of its class that are 
>>> of class type (or array thereof), each such class is trivial for the 
>>> purposes of calls.
>>> 
>>> Bolded phrases are changed from John's initial email.
>> 
>> Thank you for the revision; this is much improved.
>> 
>> I'm concerned about the level of complexity we've discovered to be necessary 
>> here, and in particular the necessity of having a side-notion of "trivial 
>> for the purpose of calls" for all copy/move ctors and dtors, even in classes 
>> that do not directly use the trivial_abi attribute. But I suppose that's 
>> fundamental if we want to pass struct S1 (above) directly. I'd like a 
>> simpler rule, but I'm not convinced there is one.
> 
> Well, I think the adjustment I suggest above would cap the complexity a bit; 
> at least we would need these speculative investigation into defaulted 
> definitions that don't actually exist.  But we'd still need to track the new 
> kind of triviality for each ctor/dtor.
> 
> John.
> 
>>  
>> John.
>> 
>>>  
>>> John.
>>> 
>>>> 
>>>>> I'm also not sure about the right rules about virtual methods.  Should we 
>>>>> allow polymorphic classes to be made trivial by application of the 
>>>>> attribute?
>>>>> 
>>>>> I think that it probably doesn't make much sense to pass dynamic classes 
>>>>> indirectly unless we can avoid passing the vptr; otherwise I'd expect 
>>>>> we'd use too many registers for it to be worthwhile. Perhaps as a 
>>>>> compromise, we could make the attribute ill-formed if used on a class 
>>>>> definition that introduces any virtual bases or explicitly declares any 
>>>>> member functions as 'virtual'. That gives us the room to make this 
>>>>> decision later if we find we want to.
>>>>> _______________________________________________
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