Hahnfeld added a comment. IMO this goes into the right direction, we should use the fast implementation in libdevice. If LLVM doesn't lower these calls in the NVPTX backend, I think it's ok to use header wrappers as CUDA already does.
Two questions: 1. Can you explain where this is important for "correctness"? Yesterday I compiled a code using `sqrt` and it seems to spit out the correct results. Maybe that's relevant for other functions? 2. Incidentally I ran into a closely related problem: I can't `#include <math.h>` in translation units compiled for offloading, Clang complains about inline assembly for x86 (see below). Does that work for you? In file included from /usr/include/math.h:413: /usr/include/bits/mathinline.h:131:43: error: invalid input constraint 'x' in asm __asm ("pmovmskb %1, %0" : "=r" (__m) : "x" (__x)); ^ /usr/include/bits/mathinline.h:143:43: error: invalid input constraint 'x' in asm __asm ("pmovmskb %1, %0" : "=r" (__m) : "x" (__x)); ^ 2 errors generated. ================ Comment at: lib/Headers/__clang_cuda_device_functions.h:65 } +#if defined(__cplusplus) __DEVICE__ void __brkpt() { asm volatile("brkpt;"); } ---------------- Why is that only valid for C++? Repository: rC Clang https://reviews.llvm.org/D47849 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits