paulsemel added a comment.
I will for sure add tests @lebedev.ri . Fact is that, for the moment, this is
not working as expected.
This is why I am asking for a bit of help about this bitfield handling :)
================
Comment at: lib/CodeGen/CGBuiltin.cpp:1250
+ if (Info.IsSigned) {
+ unsigned HighBits = Info.StorageSize - Info.Offset - Info.Size;
+ if (HighBits)
----------------
aaron.ballman wrote:
> What happens if this overflows due to being < 0?
How could this be < 0 ?
If it is, it means that there was a problem during bitfield construction isn't
it ?
I mean StorageSize is always greater that Offset + Size
Repository:
rC Clang
https://reviews.llvm.org/D47953
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