Hey David, If you have put it into the addons library, perhaps the version number in the manifest has not been updated. I believe the addon library uses a change to the version number as a way to trigger the signal to update, but in your case I don't see the original freeglut at all, so maybe it would need a version number to begin the process. Or as Raul suggests, you are expecting it to be grabbed from github?
Cheers, bob > On Mar 13, 2019, at 2:59 PM, Raul Miller <[email protected]> wrote: > > I don't see that in the package manager - is > https://github.com/jsoftware/graphics_freeglut the right place to pull > it from? > > Do you have any examples or docs? > > (Historically, I've always tried to avoid using glut when using > opengl, but I guess I need to take what I can get...) > > Thanks, > > -- > Raul > > On Wed, Mar 13, 2019 at 4:01 PM David Mitchell <[email protected]> wrote: >> >> Perhaps you would be interested in my new addon, graphics/freeglut. >> >> It demos one way to use freeglut and OpenGL with J. >> >> On 1/30/2019 17:13, Raul Miller wrote: >>> Yeah, ... a lot of the stuff we relied on got "deprecated" without us >>> getting replacements deployed. >>> >> ---------------------------------------------------------------------- >> For information about J forums see http://www.jsoftware.com/forums.htm > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
